; Предустановки условий приёма персонажей для универсальных гулагов типа general_lager.
; По умолчанию имя предустановки - это имя уровня.
;
; Формат:
; [имя предустановки]
; группировка1  = название_ранга, название_ранга, ...
; группировка2  = название_ранга, название_ранга, ...

[l01_escape]
stalker         = novice, experienced
military        = novice, experienced, veteran
bandit          = novice, experienced
hunter          = novice, experienced
killer          = novice

bloodsucker     = weak
boar            = weak
cat             = weak, normal
flesh           = weak, normal
fracture        = weak, normal
dog             = weak, normal
pseudodog       = weak
zombie          = weak, normal
tushkano        = weak, normal

[l01_escape_killers]
killer          = experienced


[l02_garbage]
stalker         = novice, experienced
dolg            = novice, experienced, veteran
bandit          = novice, experienced

boar            = weak, normal
cat             = weak, normal
flesh           = weak, normal
fracture        = weak, normal
dog             = weak, normal
pseudodog       = weak
zombie          = weak, normal, strong
tushkano        = weak, normal, strong

[l03_agroprom]
stalker         = novice, experienced
military        = novice, experienced
bandit          = novice, experienced

boar            = weak, normal, strong
bloodsucker     = weak, normal
cat             = weak, normal, strong
chimera         = weak, normal
flesh           = weak, normal, strong
fracture        = weak, normal
dog             = weak, normal, strong
pseudodog       = weak, normal
zombie          = weak, normal, strong
tushkano        = weak, normal, strong

[l03u_agr_underground]
bloodsucker     = weak
zombie          = weak, normal, strong
tushkano        = weak, normal, strong

military        = novice, experienced, veteran, master
bandit          = novice, experienced, veteran, master

[l04_darkvalley]
stalker         = novice, experienced
military        = novice, experienced, veteran
dolg            = novice, experienced, veteran
bandit          = novice, experienced, veteran
hunter          = novice, experienced

;killer         = novice, experienced, veteran, master
;ecolog         = novice, experienced, veteran, master
;freedom        = novice, experienced, veteran, master

boar            = weak, normal
cat             = weak, normal
chimera         = weak, normal
bloodsucker     = weak, normal
flesh           = weak, normal, strong
fracture        = weak, normal
dog             = weak, normal, strong
pseudodog       = weak, normal
snork           = normal
zombie          = weak, normal, strong
tushkano        = weak, normal, strong

[k01_darkscape]
stalker         = novice, experienced
bandit          = novice, experienced
military        = novice, experienced
killer          = novice, experienced, veteran
ecolog          = novice, experienced, veteran, master
hunter          = novice, experienced

bloodsucker     = weak, normal
poltergeist     = weak, normal, strong
boar            = normal
cat             = normal, strong
flesh           = normal
fracture        = weak, normal, strong
dog             = weak, normal, strong
pseudodog       = weak, normal
tushkano        = weak, normal, strong

[l04u_labx18]
stalker         = novice, experienced, veteran, master
military        = novice, experienced, veteran, master
killer          = novice, experienced, veteran, master
ecolog          = novice, experienced, veteran, master
dolg            = novice, experienced, veteran, master
freedom         = novice, experienced, veteran, master
bandit          = novice, experienced, veteran, master

boar            = weak, normal, strong
bloodsucker     = weak, normal, strong
cat             = weak, normal, strong
chimera         = weak, normal, strong
flesh           = weak, normal, strong
fracture        = weak, normal, strong
dog             = weak, normal, strong
pseudodog       = weak, normal, strong
giant           = weak, normal, strong
burer           = weak, normal, strong
controller      = weak, normal, strong
poltergeist     = weak, normal, strong
snork           = weak, normal, strong
tushkano        = weak, normal, strong
zombie          = weak, normal, strong

[l05_bar]
stalker         = novice, experienced, veteran, master
dolg            = novice, experienced, veteran, master
hunter          = veteran, master

boar            = weak, normal
cat             = weak, normal, strong
chimera         = weak, normal
flesh           = normal, strong
dog             = weak, normal, strong
pseudodog       = weak, normal
tushkano        = weak, normal, strong
zombie          = weak, normal, strong

[l06_rostok]
stalker         = experienced, veteran
hunter          = experienced, veteran
killer          = experienced, veteran
ecolog          = experienced, veteran
dolg            = novice, experienced, veteran, master
freedom         = experienced, veteran
bandit          = experienced, veteran, master
zombied			= novice, experienced, veteran

boar            = normal, strong
bloodsucker     = normal, strong
cat             = normal, strong
chimera         = weak, normal, strong
flesh           = normal, strong
dog             = normal, strong
pseudodog       = weak, normal
zombie          = normal, strong
fracture        = weak, normal, strong
controller      = normal
snork           = weak, normal
tushkano        = weak, normal
poltergeist     = weak, normal, strong


[l07_military]
stalker         = experienced, veteran, master
hunter          = experienced, veteran
monolith        = novice, experienced, veteran, master
killer          = novice, experienced, veteran, master
;ecolog         = experienced, veteran
dolg            = experienced, veteran, master
freedom         = novice, experienced, veteran, master
;bandit         = veteran, master

boar            = normal, strong
bloodsucker     = weak, normal, strong
cat             = normal, strong
chimera         = weak, normal, strong
flesh           = normal, strong
fracture        = weak, normal, strong
dog             = normal, strong
pseudodog       = normal, strong
psy_dog       	= normal, strong
giant           = weak, normal, strong
;zombie         = normal, strong
poltergeist     = weak, normal, strong
controller      = normal, strong
burer           = weak, normal, strong


[l08_yantar]
stalker         = experienced, veteran
killer          = experienced, veteran, master
ecolog          = novice, experienced, veteran, master
dolg            = experienced, veteran
freedom         = experienced, veteran
bandit          = experienced, veteran
zombied         = novice, experienced, veteran

bloodsucker     = weak, normal, strong
boar            = normal, strong
chimera         = weak, normal
flesh           = normal, strong
fracture        = weak, normal, strong
dog             = normal, strong
psy_dog       	= normal, strong
zombie          = normal, strong
snork           = weak, normal
controller      = normal


[l08u_brainlab]
giant           = weak, normal
zombie          = normal, strong
;burer          = weak, normal
poltergeist     = weak, normal, strong
snork           = weak, normal
burer           = weak, normal, strong

[l09_deadcity]
bloodsucker     = weak, normal, strong
pseudodog       = weak, normal, strong
dog             = normal, strong
cat             = normal, strong
boar            = normal, strong
chimera         = weak, normal

bandit          = experienced, veteran, master
killer          = novice, experienced, veteran, master
zombied         = veteran, master

[l09_deadcity_tactic]
csky            = experienced, veteran

[l10_radar]
stalker         = veteran, master
monolith        = experienced, veteran, master
military        = veteran, master
dolg            = veteran, master
freedom         = experienced, veteran, master
zombied         = novice, experienced, veteran, master

bloodsucker     = normal, strong
chimera         = normal, strong
dog             = normal, strong
fracture        = weak, normal, strong
pseudodog       = weak, normal, strong
giant           = normal, strong
snork           = weak, strong


[l10u_bunker]
monolith        = novice, experienced, veteran, master

bloodsucker     = normal,strong
tushkano        = normal
burer           = weak, normal, strong

[l10u_labx14]
monolith        = novice, experienced, veteran, master
dolg            = veteran, master
ecolog          = novice, experienced, veteran, master
zombied         = novice, experienced, veteran, master

[l11_pripyat]
stalker         = master
monolith        = novice, experienced, veteran, master
military        = master
killer          = master
ecolog          = master
dolg            = master
freedom         = master
zombied         = novice, experienced, veteran, master

boar            = strong
bloodsucker     = strong
chimera         = normal, strong
flesh           = strong
fracture        = weak, normal, strong
dog             = strong
pseudodog       = normal, strong
giant           = normal, strong
zombie          = normal, strong
burer           = strong
controller      = normal, strong
poltergeist     = normal, strong
snork           = normal, strong
tushkano        = normal

[l12u_sarcofag]

[l14_marsh]
military        = novice, experienced
stalker         = novice, experienced
bandit          = novice, experienced	;, veteran
csky            = novice, experienced, veteran, master
ecolog          = novice, experienced, veteran, master
dark_stalker    = novice, experienced, veteran, master

boar            = weak, normal, strong
bloodsucker     = weak
flesh           = weak, normal
dog             = weak, normal
pseudodog       = weak
poltergeist     = weak, normal, strong

[l15_red_forest]
stalker         = veteran, master
hunter          = veteran, master
bandit          = veteran, master
dolg            = veteran, master
monolith        = experienced, veteran, master
killer          = experienced, veteran, master
zombied         = veteran, master

boar            = strong
burer           = normal, strong
bloodsucker     = normal, strong
chimera         = weak, normal, strong
snork           = normal, strong
poltergeist     = weak, normal, strong
pseudodog       = normal, strong
psy_dog       	= weak, normal, strong
controller      = weak, normal, strong
zombie          = normal, strong

[l16_limansk]
stalker         = veteran, master
bandit          = veteran, master
monolith        = experienced, veteran, master
killer          = experienced, veteran, master
zombied         = veteran, master

[l17_hospital]
monolith        = novice, experienced, veteran, master
hunter          = veteran, master

dog             = normal, strong
bloodsucker     = normal, strong
burer           = normal, strong
chimera         = weak, normal, strong

[l17u_catacomb]
stalker         = veteran, master
hunter          = veteran, master

[l18_foggy_thicket]
stalker         = novice, experienced, veteran
bandit          = novice, experienced, veteran
dolg            = novice, experienced, veteran, master
freedom         = novice, experienced, veteran
killer          = novice, experienced, veteran
ecolog          = novice, experienced, veteran, master
hunter          = novice, experienced, veteran

boar            = normal, strong
flesh           = weak, normal
bloodsucker     = normal, strong
burer           = normal, strong
fracture        = weak, normal, strong
cat             = normal, strong
dog             = normal, strong
pseudodog       = weak, normal, strong
psy_dog       	= weak, normal, strong
snork           = normal, strong
chimera         = weak, normal
giant			= normal, strong
controller		= weak, normal, strong

