; Karlan: тут будут затычки для совместимости с террой, а то вечно куда-то теряются
; затычки старт
[ammo_9x18_pbp]:ammo_9x18_pmm
[zone_flame_gas]:zone_flame_light
[mauv_zone_gaz]:zone_buzz_average
[mauv_zone_gaz1]:zone_buzz_average
[mauv_zone_gaz2]:zone_buzz_average
[mauv_zone_plitka_3]:zone_plitka_3
[mauv_zone_puddle]:zone_puddle
[mauv_zone_bochka_1]:zone_bochka_1
[mauv_zone_bochka_2]:zone_bochka_2
[mauv_zone_tube_3]:zone_tube_3
[mauv_zone_tube_4]:zone_tube_4
[mauv_zone_vent_02]:zone_vent_02
[mauv_zone_uh_water]:zone_uh_water
; затычки финиш
;===== Телевизор  ==========
[tv_bar_1_box]:identity_immunities
$spawn			= "dynamic_objects\zvuk\tv_bar_1_box"
cform 			= skeleton
class 			= O_PHYS_S;
visual			= dynamics\zvuk\tv_bar_1_box.ogf 
remove_time		= 9998
custom_data		= scripts\collide_ignor.ltx
[zone_yan_ishod]:zone_radioactive ;[mauv_zone_ishod_b]
$spawn 			= "zones\yan_ishod"

awaking_time		= 100
blowout_time		= 100	
accamulate_time		= 100
min_start_power		= 0.01
max_start_power		= 0.02
[zone_antenn_yan]:zone_radioactive ;[mauv_zone_antenn]
$spawn 			= "zones\antenn_yan"

awaking_time		= 100
blowout_time		= 100	
accamulate_time		= 100
min_start_power		= 0.01
max_start_power		= 0.02
[labx8_glass]:identity_immunities
$spawn		= "dynamic_objects\quests\labx8_glass"
cform 		= skeleton
class 		= O_PHYS_S;
visual		= dynamics\quests\glass_block_x8.ogf
remove_time = 9998
custom_data = scripts\collide_ignor.ltx
[cap_electro_1]:identity_immunities
$spawn		= "dynamic_objects\musor_small\mtl\cap_electro_1"
cform 		= skeleton
class 		= O_PHYS_S;
visual		= dynamics\musor_small\mtl\cap_electro_1.ogf
remove_time = 9998
[m_inventory_box_trup]
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "devices\inventory_trup"
class				= O_INVBOX
cform				= skeleton
visual				= physics\equipment_cache\equipment_rucksack_01_case.ogf
script_binding      = bind_physic_object.init
radius = 2
;*** Кодовые замки *********************************************************************
[door_01]:physic_object
$spawn					= "dynamic_objects\codelock\door_01"
class       	= O_PHYS_S;P_SKELET
visual					= physics\door\door_muzey_blue.ogf
fixed_bones				= link
;custom_data 			= models\objects\ignore_static.ltx

[codelock_01]:physic_object
$spawn					= "dynamic_objects\codelock\codelock_01"
class       	= O_PHYS_S;P_SKELET
visual					= physics\door\codedoor_key.ogf
;startup_animation		= idle
fixed_bones				= link
custom_data 			= models\objects\ignore_static.ltx

[codelock_02]:physic_object;невидимый бокс(сфера)
$spawn					= "dynamic_objects\codelock\codelock_02"
class       	= O_PHYS_S;P_SKELET
visual					= physics\equipment_cache\equipment_knopka.ogf
;startup_animation		= idle
fixed_bones				= link
custom_data 			= models\objects\ignore_static.ltx

[codelock_red]:physic_object;
$spawn					= "dynamic_objects\codelock\codelock_red"
class       	= O_PHYS_S;P_SKELET
visual					=dynamics\door\codelock_red.ogf
fixed_bones				= link
custom_data 			= models\objects\ignore_static.ltx

[codelock_white]:physic_object;)
$spawn					= "dynamic_objects\codelock\codelock_white"
class       	= O_PHYS_S;P_SKELET
visual					=dynamics\door\codelock_white.ogf
fixed_bones				= link
custom_data 			= models\objects\ignore_static.ltx

[codelock_zp_w]:physic_object;
$spawn					= "dynamic_objects\codelock\codelock_zp_w"
class       	= O_PHYS_S;P_SKELET
visual					=dynamics\door\door_kat_big_2_lock_white.ogf
fixed_bones				= link
custom_data 			= models\objects\ignore_static.ltx

[codelock_zp_gr]:physic_object;
$spawn					= "dynamic_objects\codelock\codelock_zp_gr"
class       	= O_PHYS_S;P_SKELET
visual					= dynamics\door\door_kat_big_2_lock_green.ogf
fixed_bones				= link
custom_data 			= models\objects\ignore_static.ltx

[ventil_01]:physic_object;
$spawn			= "dynamic_objects\codelock\ventil_01"
class       	= O_PHYS_S;P_SKELET
visual			= dynamics\buttons\ventil_01.ogf
fixed_bones		= link
;custom_data 	= models\objects\ignore_static.ltx

[ventil_02]:physic_object;
$spawn			= "dynamic_objects\codelock\ventil_02"
class       	= O_PHYS_S;P_SKELET
visual			= dynamics\buttons\ventil_02.ogf
fixed_bones		= link

[ventil_03]:physic_object;
$spawn			= "dynamic_objects\codelock\ventil_03"
class       	= O_PHYS_S;P_SKELET
visual			= dynamics\buttons\ventil_redn.ogf
fixed_bones		= link

[ventil_04]:physic_object;
$spawn			= "dynamic_objects\codelock\ventil_04"
class       	= O_PHYS_S;P_SKELET
visual			= dynamics\buttons\ventil_4_red.ogf
fixed_bones		= link

;*** melkiy_musor *********************************************************************
[banka_emp1]:physic_object
$spawn                        = "dynamic_objects\musor\banka_emp1"
visual                        = dynamics\musor_small\banka_emp1.ogf

[banka_emp2]:physic_object
$spawn                        = "dynamic_objects\musor\banka_emp2"
visual                        = dynamics\musor_small\banka_emp2.ogf

[banka_emp3]:physic_object
$spawn                        = "dynamic_objects\musor\banka_emp3"
visual                        = dynamics\musor_small\banka_emp3.ogf

[wood_trash1]:physic_object
$spawn                        = "dynamic_objects\musor\wood_trash1"
visual                        = dynamics\musor_small\wood_trash1.ogf

[wood_trash2]:physic_object
$spawn                        = "dynamic_objects\musor\wood_trash2"
visual                        = dynamics\musor_small\wood_trash2.ogf

[pl1]:physic_object
$spawn                        = "dynamic_objects\musor\pl1"
visual                        = dynamics\musor_small\pl1.ogf

[pl2]:physic_object
$spawn                        = "dynamic_objects\musor\pl2"
visual                        = dynamics\musor_small\pl2.ogf

[pl3]:physic_object
$spawn                        = "dynamic_objects\musor\pl3"
visual                        = dynamics\musor_small\pl3.ogf

[pl4]:physic_object
$spawn                        = "dynamic_objects\musor\pl4"
visual                        = dynamics\musor_small\pl4.ogf

[pl5]:physic_object
$spawn                        = "dynamic_objects\musor\pl5"
visual                        = dynamics\musor_small\pl5.ogf

;*** balon *********************************************************************
[bar_trash_1]:physic_object
$spawn                        = "dynamic_objects\balon\bar_trash_1"
visual                        = dynamics\balon\bar_trash1.ogf

[bar_trash_2]:physic_object
$spawn                        = "dynamic_objects\balon\bar_trash_2"
visual                        = dynamics\balon\bar_trash2.ogf

[can_01]:physic_object
$spawn                        = "dynamic_objects\balon\can_01"
visual                        = dynamics\balon\can_01.ogf

[can_02]:physic_object
$spawn                        = "dynamic_objects\balon\can_02"
visual                        = dynamics\balon\can_02.ogf

[can_03]:physic_object
$spawn                        = "dynamic_objects\balon\can_03"
visual                        = dynamics\balon\can_03.ogf

[can_04]:physic_object
$spawn                        = "dynamic_objects\balon\can_04"
visual                        = dynamics\balon\can_04.ogf

[can_05]:physic_object
$spawn                        = "dynamic_objects\balon\can_05"
visual                        = dynamics\balon\can_05.ogf

[can_06]:physic_object
$spawn                        = "dynamic_objects\balon\can_06"
visual                        = dynamics\balon\can_06.ogf

[can_07]:physic_object
$spawn                        = "dynamic_objects\balon\can_07"
visual                        = dynamics\balon\can_07.ogf

[can_08]:physic_object
$spawn                        = "dynamic_objects\balon\can_08"
visual                        = dynamics\balon\can_08.ogf

[can_09]:physic_object
$spawn                        = "dynamic_objects\balon\can_09"
visual                        = dynamics\balon\can_09.ogf

[can_10]:physic_object
$spawn                        = "dynamic_objects\balon\can_10"
visual                        = dynamics\balon\can_10.ogf

[balloon]:physic_object
$spawn                        = "dynamic_objects\balon\balloon"
visual                        = dynamics\balon\balloon.ogf

[balloon_2]:physic_object
$spawn                        = "dynamic_objects\balon\balloon_2"
visual                        = dynamics\balon\balloon2.ogf

[balloon_3]:physic_object
$spawn                        = "dynamic_objects\balon\balloon_3"
visual                        = dynamics\balon\balloon3.ogf

[balloon_4]:physic_object
$spawn                        = "dynamic_objects\balon\balloon_4"
visual                        = dynamics\balon\balloon4.ogf

[balon_01]:physic_object
$spawn                        = "dynamic_objects\balon\balon_01"
visual                        = dynamics\balon\balon_01.ogf

[balon_02]:physic_object
$spawn                        = "dynamic_objects\balon\balon_02"
visual                        = dynamics\balon\balon_02.ogf

[balon_02link]:physic_object
$spawn                        = "dynamic_objects\balon\balon_02link"
visual                        = dynamics\balon\balon_02.ogf
fixed_bones						= bone01, bone02, bone03

[balon_02a]:physic_object
$spawn                        = "dynamic_objects\balon\balon_02a"
visual                        = dynamics\balon\balon_02a.ogf

[bidon]:physic_object
$spawn                        = "dynamic_objects\balon\bidon"
visual                        = physics\balon\bidon.ogf

[barrel_1]:physic_object
$spawn                        = "dynamic_objects\balon\barrel_1"
visual                        = dynamics\balon\barrel_1.ogf

[barrel_2]:physic_object
$spawn                        = "dynamic_objects\balon\barrel_2"
visual                        = dynamics\balon\barrel_2.ogf

[barrel_3]:physic_object
$spawn                        = "dynamic_objects\balon\barrel_3"
visual                        = dynamics\balon\barrel_3.ogf

[bochka_close_1]:physic_object
$spawn                        = "dynamic_objects\balon\bochka_close_1"
visual                        = dynamics\balon\bochka_close_1.ogf

[bochka_close_2]:physic_object
$spawn                        = "dynamic_objects\balon\bochka_close_2"
visual                        = dynamics\balon\bochka_close_2.ogf

[bochka_close_3]:physic_object
$spawn                        = "dynamic_objects\balon\bochka_close_3"
visual                        = dynamics\balon\bochka_close_3.ogf

[bochka_close_4]:physic_object
$spawn                        = "dynamic_objects\balon\bochka_close_4"
visual                        = dynamics\balon\bochka_close_4.ogf

[bochka_close_5]:physic_object
$spawn                        = "dynamic_objects\balon\bochka_close_5"
visual                        = physics\balon\bochka_close_1.ogf

[bochka_close_6]:physic_object
$spawn                        = "dynamic_objects\balon\bochka_close_6"
visual                        = physics\balon\bochka_close_2.ogf

[bochka_close_7]:physic_object
$spawn                        = "dynamic_objects\balon\bochka_close_7"
visual                        = physics\balon\bochka_close_3.ogf

[bochka_close_8]:physic_object
$spawn                        = "dynamic_objects\balon\bochka_close_9"
visual                        = physics\balon\bochka_close_4.ogf

[bochka_close_9]:physic_object
$spawn                        = "dynamic_objects\balon\bochka_close_r1"
visual                        = physics\balon\bochka_close_r1.ogf

[bochka_open_1]:physic_object
$spawn                        = "dynamic_objects\balon\bochka_open_1"
visual                        = physics\balon\bochka_open_1.ogf

[bochka_open_2]:physic_object
$spawn                        = "dynamic_objects\balon\bochka_open_2"
visual                        = physics\balon\bochka_open_2.ogf

[bochka_open_3]:physic_object
$spawn                        = "dynamic_objects\balon\bochka_open_3"
visual                        = physics\balon\bochka_open_3.ogf

[bochka_open_4]:physic_object
$spawn                        = "dynamic_objects\balon\bochka_open_4"
visual                        = physics\balon\bochka_open_4.ogf

[bochka_close_m1]:physic_object
$spawn                        = "dynamic_objects\balon\bochka_close_m1"
visual                        = physics\balon\bochka_m_1.ogf

[bochka_close_m2]:physic_object
$spawn                        = "dynamic_objects\balon\bochka_close_m2"
visual                        = physics\balon\bochka_m_2.ogf

[bochka_close_m3]:physic_object
$spawn                        = "dynamic_objects\balon\bochka_close_m3"
visual                        = physics\balon\bochka_m_3.ogf

[bochka_open_m1]:physic_object
$spawn                        = "dynamic_objects\balon\bochka_open_m1"
visual                        = physics\balon\bochka_m_1_open.ogf

[bochka_open_m2]:physic_object
$spawn                        = "dynamic_objects\balon\bochka_open_m2"
visual                        = physics\balon\bochka_m_2_open.ogf

[kanistra_1]:physic_object
$spawn                        = "dynamic_objects\balon\kanistra_1"
visual                        = physics\balon\kanistra.ogf

[box_lab_03]:physic_object
$spawn                        = "dynamic_objects\balon\box_lab_03"
visual                        = physics\balon\box_lab_03.ogf

[gaz_balon]:physic_object
$spawn                        = "dynamic_objects\balon\gaz_balon"
visual                        = dynamics\balon\gaz_balon.ogf 

[gaz_balon_2]:physic_object
$spawn                        = "dynamic_objects\balon\gaz_balon_2"
visual                        = physics\balon\bomb_01.ogf 

;****decor_city*********************************************************************
[pot_1]:physic_object
$spawn                        = "dynamic_objects\decor_city\pot_1"
visual                        = dynamics\decor\pots_1e.ogf 

[pot_1a]:physic_object
$spawn                        = "dynamic_objects\decor_city\pot_1a"
visual                        = dynamics\decor\1_pots_1e.ogf 

[pot_2]:physic_object
$spawn                        = "dynamic_objects\decor_city\pot_2"
visual                        = dynamics\decor\pots_2e.ogf 

[pot_2a]:physic_object
$spawn                        = "dynamic_objects\decor_city\pot_2a"
visual                        = dynamics\decor\1_pots_2e.ogf 

[pot_3]:physic_object
$spawn                        = "dynamic_objects\decor_city\pot_3"
visual                        = dynamics\decor\pots_3e.ogf 

[pot_3a]:physic_object
$spawn                        = "dynamic_objects\decor_city\pot_3a"
visual                        = dynamics\decor\1_pots_3e.ogf 

[gorshok_f1]:physic_object
$spawn                        = "dynamic_objects\decor_city\gorshok_f1"
visual                        = dynamics\decor\gorshok_f1.ogf 

[gorshok_f2]:physic_object
$spawn                        = "dynamic_objects\decor_city\gorshok_f2"
visual                        = dynamics\decor\gorshok_f2.ogf 

;****child*********************************************************************
[ball_red]:physic_object
$spawn                        = "dynamic_objects\child\ball_red"
visual                        = dynamics\uniks\ball_red.ogf 

;****decor*********************************************************************
[butil_1]:physic_object
$spawn                        = "dynamic_objects\decor\butil_1"
visual                        = physics\decor\butil_1.ogf 

[butil_2]:physic_object
$spawn                        = "dynamic_objects\decor\butil_2"
visual                        = physics\decor\butil_2.ogf 

[gasmask2]:physic_object
$spawn                        = "dynamic_objects\decor\gasmask2"
visual                        = equipments\gasmask2.ogf 

[bag_01]:physic_object
$spawn                        = "dynamic_objects\decor\bag_01"
visual                        = physics\decor\bag_01.ogf 

[kozel_01]:physic_object
$spawn                        = "dynamic_objects\decor\kozel_01"
visual                        = physics\decor\kozel_01.ogf 
fixed_bones					  = bone01

[trash_bucket]:physic_object
$spawn                        = "dynamic_objects\decor\trash_bucket"
visual                        = physics\decor\trash_bucket.ogf 
fixed_bones					  = bone01

[tv_1_br]:physic_object
$spawn                        = "dynamic_objects\decor\tv_1_br"
visual                        = physics\decor\tv_1_br.ogf

[tv_2_br]:physic_object
$spawn                        = "dynamic_objects\decor\tv_2_br"
visual                        = physics\decor\tv_2_br.ogf

;****dead_body*********************************************************************
[skelet_00]:physic_object
$spawn                        = "dynamic_objects\dead_body\skelet_00"
visual                        = physics\dead_body\skelet_combine_pose_00.ogf

[skelet_01]:physic_object
$spawn                        = "dynamic_objects\dead_body\skelet_01"
visual                        = physics\dead_body\skelet_combine_pose_01.ogf

[skelet_02]:physic_object
$spawn                        = "dynamic_objects\dead_body\skelet_02"
visual                        = physics\dead_body\skelet_combine_pose_02.ogf

[skelet_03]:physic_object
$spawn                        = "dynamic_objects\dead_body\skelet_03"
visual                        = physics\dead_body\skelet_combine_pose_03.ogf

[skelet_04]:physic_object
$spawn                        = "dynamic_objects\dead_body\skelet_04"
visual                        = physics\dead_body\skelet_combine_pose_04.ogf

[skelet_05]:physic_object
$spawn                        = "dynamic_objects\dead_body\skelet_05"
visual                        = physics\dead_body\skelet_combine_pose_05.ogf

[skelet_06]:physic_object
$spawn                        = "dynamic_objects\dead_body\skelet_06"
visual                        = physics\dead_body\skelet_combine_pose_06.ogf

[skelet_foot1]:physic_object
$spawn                        = "dynamic_objects\dead_body\skelet_foot1"
visual                        = physics\dead_body\skelet_foot1.ogf

[skelet_foot2]:physic_object
$spawn                        = "dynamic_objects\dead_body\skelet_foot2"
visual                        = physics\dead_body\skelet_foot2.ogf

[skelet_hend1]:physic_object
$spawn                        = "dynamic_objects\dead_body\skelet_hend1"
visual                        = physics\dead_body\skelet_hend1.ogf

[skelet_hend2]:physic_object
$spawn                        = "dynamic_objects\dead_body\skelet_hend2"
visual                        = physics\dead_body\skelet_hend2.ogf

[skelet_head]:physic_object
$spawn                        = "dynamic_objects\dead_body\skelet_head"
visual                        = physics\dead_body\skelet_head.ogf

[skelet_torso]:physic_object
$spawn                        = "dynamic_objects\dead_body\skelet_torso"
visual                        = physics\dead_body\skelet_torso.ogf

[skelet_head_me_1]:physic_object
$spawn                        = "dynamic_objects\dead_body\skelet_head_me_1"
visual                        = physics\dead_body\skull_me_1.ogf

[skelet_head_m_2]:physic_object
$spawn                        = "dynamic_objects\dead_body\skelet_head_m_2"
visual                        = physics\dead_body\skull_m_2.ogf

[skelet_head_m_3]:physic_object
$spawn                        = "dynamic_objects\dead_body\skelet_head_m_3"
visual                        = physics\dead_body\skull_m_3.ogf

;****decor*********************************************************************
[gitar1]:physic_object
$spawn                        = "dynamic_objects\decor\gitar1"
visual                        = dynamics\decor\item_guita1.ogf 
fixed_bones		      = link
custom_data 		      = models\objects\ignore_static.ltx

[gitar3]:physic_object
$spawn                        = "dynamic_objects\decor\gitar3"
visual                        = dynamics\decor\item_guita3.ogf 

[gitar4]:physic_object
$spawn                        = "dynamic_objects\decor\gitar4"
visual                        = dynamics\decor\item_guita4.ogf 

[guitar_el]:physic_object
$spawn                        = "dynamic_objects\decor\guitar_el"
visual                        = dynamics\decor\item_guitar_el.ogf 

[boyan]:physic_object
$spawn                        = "dynamic_objects\decor\boyan"
visual                        = dynamics\decor\item_boyan.ogf 

;****звуковые*********************************************************************
[spiker_small]:physic_object
$spawn		= "dynamic_objects\zvuk\spiker_small"
visual		= physics\equipment_cache\equipment_talk_box.ogf

[radiodot]:physic_object
$spawn		= "dynamic_objects\zvuk\radiodot"
visual		= dynamics\zvuk\radiodot.ogf

[dinamik_lab_1]:physic_object
$spawn		= "dynamic_objects\zvuk\dinamik_lab_1"
visual		= dynamics\zvuk\dinamik_lab_1.ogf

[dinamik_lab_2]:physic_object
$spawn		= "dynamic_objects\zvuk\dinamik_lab_2"
visual		= dynamics\zvuk\dinamik_lab_1.ogf

[kasset_legend]:physic_object
$spawn		= "dynamic_objects\zvuk\kasset_legend"
visual		= dynamics\zvuk\kassetnik_legend.ogf

[kasset_vesna]:physic_object
$spawn		= "dynamic_objects\zvuk\kkasset_vesna"
visual		= dynamics\zvuk\kassetnik_vesna.ogf

[radio_kvarts]:physic_object
$spawn		= "dynamic_objects\zvuk\radio_kvarts"
visual		= dynamics\zvuk\radio_kvarts.ogf

[radio_almaz]:physic_object
$spawn		= "dynamic_objects\zvuk\radio_almaz"
visual		= dynamics\zvuk\radio_almaz.ogf

[radio_selga]:physic_object
$spawn		= "dynamic_objects\zvuk\radio_selga"
visual		= dynamics\zvuk\radio_selga.ogf

[radio_hazar]:physic_object
$spawn		= "dynamic_objects\zvuk\radio_hazar"
visual		= dynamics\zvuk\radio_hazar.ogf

[priemnik_gorizont]:physic_object
$spawn		= "dynamic_objects\zvuk\priemnik_gorizont"
visual		= physics\decor\priemnik_gorizont.ogf

[radiola_01]:physic_object
$spawn		= "dynamic_objects\zvuk\radiola_01"
visual		= dynamics\zvuk\radiola_01.ogf

[radiola_02]:physic_object
$spawn		= "dynamic_objects\zvuk\radiola_02"
visual		= dynamics\zvuk\radiola_02.ogf

[mafon_1m]:physic_object
$spawn		= "dynamic_objects\zvuk\mafon_1m"
visual		= dynamics\zvuk\mafon_1m.ogf

[mafon_2m]:physic_object
$spawn		= "dynamic_objects\zvuk\mafon_2m"
visual		= dynamics\zvuk\mafon_2m.ogf

[alarm_clock_2]:physic_object
$spawn		= "dynamic_objects\zvuk\alarm_clock_2"
visual		= dynamics\zvuk\alarm_clock_2.ogf

[alarm_clock_3]:physic_object
$spawn		= "dynamic_objects\zvuk\alarm_clock_3"
visual		= dynamics\zvuk\alarm_clock_3.ogf

[alarm_clock_4]:physic_object
$spawn		= "dynamic_objects\zvuk\alarm_clock_4"
visual		= dynamics\zvuk\alarm_clock_4.ogf

[clock_01]:physic_object
$spawn		= "dynamic_objects\zvuk\clock_01"
visual		= dynamics\zvuk\clock_01.ogf

[clock_02]:physic_object
$spawn		= "dynamic_objects\zvuk\clock_02"
visual		= dynamics\zvuk\clock_02.ogf

[clock_elektron7]:physic_object
$spawn		= "dynamic_objects\zvuk\clock_elektron7"
visual		= dynamics\zvuk\clock_elektron7.ogf

[radio_clock]:physic_object
$spawn		= "dynamic_objects\zvuk\radio_clock"
visual		= dynamics\zvuk\radio_clock.ogf

[muzbox]:physic_object
$spawn		= "dynamic_objects\decor\muzbox"
visual		= dynamics\decor\item_muzbox.ogf 

[radio_gory]:physic_object
$spawn		= "dynamic_objects\zvuk\radio_gory"
visual		= dynamics\zvuk\radio_gory.ogf 

;****large_trash*********************************************************************
[truba_bar_rostok]:physic_object
$spawn                        = "dynamic_objects\large_trash\truba_bar_rostok"
visual                        = physics\large_trash\truba_bar_rostok.ogf 

[garbage_1]:physic_object
$spawn                        = "dynamic_objects\large_trash\garbage_1"
visual                        = physics\large_trash\garbage_1.ogf 

[garbage_2]:physic_object
$spawn                        = "dynamic_objects\large_trash\garbage_2"
visual                        = physics\large_trash\garbage_2.ogf 

[garbage_3]:physic_object
$spawn                        = "dynamic_objects\large_trash\garbage_3"
visual                        = physics\large_trash\garbage_3.ogf 

[garbage_4]:physic_object
$spawn                        = "dynamic_objects\large_trash\garbage_41"
visual                        = physics\large_trash\garbage_4.ogf 

[garbage_5]:physic_object
$spawn                        = "dynamic_objects\large_trash\garbage_5"
visual                        = physics\large_trash\garbage_5.ogf 

[garbage_6]:physic_object
$spawn                        = "dynamic_objects\large_trash\garbage_6"
visual                        = physics\large_trash\garbage_6.ogf 

[garbage_7]:physic_object
$spawn                        = "dynamic_objects\large_trash\garbage_7"
visual                        = physics\large_trash\garbage_7.ogf 

[garbage_8]:physic_object
$spawn                        = "dynamic_objects\large_trash\garbage_8"
visual                        = physics\large_trash\garbage_8.ogf 

[garbage_9]:physic_object
$spawn                        = "dynamic_objects\large_trash\garbage_9"
visual                        = physics\large_trash\garbage_9.ogf 

[garbage_10]:physic_object
$spawn                        = "dynamic_objects\large_trash\garbage_10"
visual                        = physics\large_trash\garbage_10.ogf 

[garbage_11]:physic_object
$spawn                        = "dynamic_objects\large_trash\garbage_11"
visual                        = physics\large_trash\garbage_11.ogf 

[katushka_01]:physic_object
$spawn                        = "dynamic_objects\large_trash\katushka_01"
visual                        = physics\large_trash\katushka_01.ogf 

[katushka_02]:physic_object
$spawn                        = "dynamic_objects\large_trash\katushka_02"
visual                        = physics\large_trash\katushka_02.ogf 

[poddon]:physic_object
$spawn                        = "dynamic_objects\large_trash\poddon"
visual                        = physics\large_trash\poddon.ogf 

[poddon_02]:physic_object
$spawn                        = "dynamic_objects\large_trash\poddon_02"
visual                        = physics\large_trash\poddon_02.ogf 

;*** box ***********************************************************************
[box_1a]:physic_object
$spawn                        = "dynamic_objects\box\box_1a"
visual                        = dynamics\box\box_1a.ogf 

[box_1b]:physic_object
$spawn                        = "dynamic_objects\box\box_1b"
visual                        = dynamics\box\box_1b.ogf 

[box_1c]:physic_object
$spawn                        = "dynamic_objects\box\box_1c"
visual                        = dynamics\box\box_1c.ogf 

[box_pak_01]:physic_object
$spawn                        = "dynamic_objects\box\box_pak_01"
visual                        = physics\box\box_pak_01.ogf 

[box_pak_02]:physic_object
$spawn                        = "dynamic_objects\box\box_pak_02"
visual                        = physics\box\box_pak_01a.ogf 

[box_pak_03]:physic_object
$spawn                        = "dynamic_objects\box\box_pak_03"
visual                        = physics\box\box_pak_01b.ogf 

[inv_rembox]:physic_object
$spawn                        = "dynamic_objects\box\inv_rembox"
visual                        = physics\box\inv_rembox.ogf 

[expl_dinamit]:physic_object
$spawn                        = "dynamic_objects\box\expl_dinamit"
visual                        = physics\box\expl_dinamit.ogf 

[box_bottle_1]:physic_destroyable_object
$spawn                        = "dynamic_objects\box\box_bottle_1"
visual                        = dynamics\box\box_bottle_1.ogf 

[box_metall_01]:physic_destroyable_object
$spawn                        = "dynamic_objects\box\box_metall_01"
visual                        = dynamics\box\box_metall_01.ogf 

[box_metall_02]:physic_destroyable_object
$spawn                        = "dynamic_objects\box\box_metall_02"
visual                        = dynamics\box\box_metall_02.ogf 

[box_metall_03]:physic_destroyable_object
$spawn                        = "dynamic_objects\box\box_metall_03"
visual                        = physics\box\box_metall_01.ogf 

[box_wood_01]:physic_destroyable_object
$spawn                        = "dynamic_objects\box\box_wood_01"
visual                        = dynamics\box\box_wood_01.ogf 

[box_wood_02]:physic_destroyable_object
$spawn                        = "dynamic_objects\box\box_wood_02"
visual                        = dynamics\box\box_wood_02.ogf 

[box_wood_03]:physic_destroyable_object
$spawn                        = "dynamic_objects\box\box_wood_03"
visual                        = physics\box\box_wood_01.ogf 

[box_paper]:physic_destroyable_object
$spawn                        = "dynamic_objects\box\box_paper"
visual                        = dynamics\box\box_paper.ogf 

[box_paper1]:physic_destroyable_object
$spawn                        = "dynamic_objects\box\box_paper1"
visual                        = dynamics\box\box_paper1.ogf 

[box_paper2]:physic_destroyable_object
$spawn                        = "dynamic_objects\box\box_paper2"
visual                        = dynamics\box\box_paper2.ogf 

[box_lab_01]:physic_object
$spawn                        = "dynamic_objects\box\box_lab_01"
visual                        = physics\box\box_lab_01.ogf 

[box_lab_02]:physic_destroyable_object
$spawn                        = "dynamic_objects\box\box_lab_02"
visual                        = physics\box\box_lab_02.ogf 

[konteyner_01]:physic_object
$spawn                        = "dynamic_objects\box\konteyner_01"
visual                        = physics\box\konteyner_01.ogf 

[konteyner_02]:physic_object
$spawn                        = "dynamic_objects\box\konteyner_02"
visual                        = physics\box\konteyner_02.ogf 

[konteyner_03]:physic_object
$spawn                        = "dynamic_objects\box\konteyner_03"
visual                        = physics\box\konteyner_03.ogf 

[konteyner_04]:physic_object
$spawn                        = "dynamic_objects\box\konteyner_04"
visual                        = physics\box\konteyner_04.ogf 

[box_wood_tara]:physic_object
$spawn                        = "dynamic_objects\box\box_wood_tara"
visual                        = physics\box\box_wood_tara.ogf 

[blue_box]:physic_object
$spawn                        = "dynamic_objects\box\blue_box"
visual                        = physics\box\blue_box.ogf 

;***ligth**************************************************************

[oil_lamp]:physic_object
$spawn                        = "dynamic_objects\light\oil_lamp"
visual                        = sad\sad_dyn_oillamp.ogf 

[primus]:physic_object
$spawn                        = "dynamic_objects\light\primus"
visual                        = sad\sad_dyn_primus.ogf 

;***medical_object**************************************************************
[kolyaska_01]:physic_object
$spawn                        = "dynamic_objects\medical_object\kolyaska_01"
visual                        = dynamics\medical_object\kolyaska_01.ogf

[kolyaska_01_braked]:physic_object
$spawn                        = "dynamic_objects\medical_object\kolyaska_01_braked"
visual                        = dynamics\medical_object\kolyaska_01_braked.ogf

[kolyaska_wheel_01_braked]:physic_object
$spawn                        = "dynamic_objects\medical_object\kolyaska_wheel_01_braked"
visual                        = dynamics\medical_object\kolyaska_wheel_01_braked.ogf

[wheel_litter_01]:physic_object
$spawn                        = "dynamic_objects\medical_object\wheel_litter_01"
visual                        = dynamics\medical_object\wheel_litter_01.ogf

[wheel_litter_02]:physic_object
$spawn                        = "dynamic_objects\medical_object\wheel_litter_02"
visual                        = physics\decor\wheel_litter.ogf

[wheel_litter_01_braked]:physic_object
$spawn                        = "dynamic_objects\medical_object\wheel_litter_01_braked"
visual                        = dynamics\medical_object\wheel_litter_01_braked.ogf

[wheel_litter_02_braked]:physic_object
$spawn                        = "dynamic_objects\medical_object\wheel_litter_02_braked"
visual                        = physics\decor\wheel_litter_braked.ogf

[med_stolik_01]:physic_object
$spawn                        = "dynamic_objects\medical_object\med_stolik_01"
visual                        = dynamics\medical_object\med_stolik_01.ogf

[med_stoika_01]:physic_object
$spawn                        = "dynamic_objects\medical_object\med_stoika_01"
visual                        = physics\decor\med_stoyka_01.ogf

;*** firestation ***************************************************************
[fire_vedro]:physic_object
$spawn                        = "dynamic_objects\firestation\fire_vedro"
visual                        = dynamics\firestation\fire_vedro.ogf

[ognetushitel]:physic_object
$spawn                        = "dynamic_objects\firestation\ognetushitel"
visual                        = dynamics\firestation\ognetushitel.ogf

;***bottles****************************************************************
[btl_01]:physic_object
$spawn                        = "dynamic_objects\bottles\btl_01"
visual                        = dynamics\bottles\bottl_01.ogf

[btl_02]:physic_object
$spawn                        = "dynamic_objects\bottles\btl_02"
visual                        = dynamics\bottles\bottl_02.ogf

[btl_03]:physic_object
$spawn                        = "dynamic_objects\bottles\btl_03"
visual                        = dynamics\bottles\bottl_03.ogf

[btl_04]:physic_object
$spawn                        = "dynamic_objects\bottles\btl_04"
visual                        = dynamics\bottles\bottl_04.ogf

[btl_05]:physic_object
$spawn                        = "dynamic_objects\bottles\btl_05"
visual                        = dynamics\bottles\bottl_05.ogf

[btl_06]:physic_object
$spawn                        = "dynamic_objects\bottles\btl_06"
visual                        = dynamics\bottles\bottl_06.ogf

[btl_07]:physic_object
$spawn                        = "dynamic_objects\bottles\btl_07"
visual                        = dynamics\bottles\bottl_07.ogf

[btl_08]:physic_object
$spawn                        = "dynamic_objects\bottles\btl_08"
visual                        = dynamics\bottles\bottl_08.ogf

[btl_09]:physic_object
$spawn                        = "dynamic_objects\bottles\btl_09"
visual                        = dynamics\bottles\bottl_09.ogf

[btl_10]:physic_object
$spawn                        = "dynamic_objects\bottles\btl_10"
visual                        = dynamics\bottles\bottl_10.ogf

[btl_11]:physic_object
$spawn                        = "dynamic_objects\bottles\btl_11"
visual                        = dynamics\bottles\bottl_11.ogf

[btl_12]:physic_object
$spawn                        = "dynamic_objects\bottles\btl_12"
visual                        = dynamics\bottles\bottl_12.ogf

[btl_13]:physic_object
$spawn                        = "dynamic_objects\bottles\btl_13"
visual                        = dynamics\bottles\bottl_13.ogf

[btl_14]:physic_object
$spawn                        = "dynamic_objects\bottles\btl_14"
visual                        = dynamics\bottles\bottl_14.ogf

[btl_15]:physic_object
$spawn                        = "dynamic_objects\bottles\btl_15"
visual                        = dynamics\bottles\bottl_15.ogf

[btl_16]:physic_object
$spawn                        = "dynamic_objects\bottles\btl_16"
visual                        = dynamics\bottles\bottl_16.ogf

[butl_01]:physic_object
$spawn                        = "dynamic_objects\bottles_m\butl_01"
visual                        = dynamics\bottles\butl_01.ogf

[butl_02]:physic_object
$spawn                        = "dynamic_objects\bottles_m\butl_02"
visual                        = dynamics\bottles\butl_02.ogf

[butl_03]:physic_object
$spawn                        = "dynamic_objects\bottles_m\butl_03"
visual                        = dynamics\bottles\butl_03.ogf

[butl_04]:physic_object
$spawn                        = "dynamic_objects\bottles_m\butl_04"
visual                        = dynamics\bottles\butl_04.ogf

[butl_05]:physic_object
$spawn                        = "dynamic_objects\bottles_m\butl_05"
visual                        = dynamics\bottles\butl_05.ogf

[butl_06]:physic_object
$spawn                        = "dynamic_objects\bottles_m\butl_06"
visual                        = dynamics\bottles\butl_06.ogf

[butl_07]:physic_object
$spawn                        = "dynamic_objects\bottles_m\butl_07"
visual                        = dynamics\bottles\butl_07.ogf

[butl_08]:physic_object
$spawn                        = "dynamic_objects\bottles_m\butl_08"
visual                        = dynamics\bottles\butl_08.ogf

[butl_09]:physic_object
$spawn                        = "dynamic_objects\bottles_m\butl_09"
visual                        = dynamics\bottles\butl_09.ogf

[butl_10]:physic_object
$spawn                        = "dynamic_objects\bottles_m\butl_10"
visual                        = dynamics\bottles\butl_10.ogf

[butl_11]:physic_object
$spawn                        = "dynamic_objects\bottles_m\butl_11"
visual                        = dynamics\bottles\butl_11.ogf

[butl_12]:physic_object
$spawn                        = "dynamic_objects\bottles_m\butl_12"
visual                        = dynamics\bottles\butl_12.ogf

[butl_13]:physic_object
$spawn                        = "dynamic_objects\bottles_m\butl_13"
visual                        = dynamics\bottles\butl_13.ogf

[butl_14]:physic_object
$spawn                        = "dynamic_objects\bottles_m\butl_14"
visual                        = dynamics\bottles\butl_14.ogf

[butl_15]:physic_object
$spawn                        = "dynamic_objects\bottles_m\butl_15"
visual                        = dynamics\bottles\butl_15.ogf

[butl_16]:physic_object
$spawn                        = "dynamic_objects\bottles_m\butl_16"
visual                        = dynamics\bottles\butl_16.ogf

[butl_17]:physic_object
$spawn                        = "dynamic_objects\bottles_m\butl_17"
visual                        = dynamics\bottles\butl_17.ogf

[butl_18]:physic_object
$spawn                        = "dynamic_objects\bottles_m\butl_18"
visual                        = dynamics\bottles\butl_18.ogf

[butl_19]:physic_object
$spawn                        = "dynamic_objects\bottles_m\butl_19"
visual                        = dynamics\bottles\butl_19.ogf

[butl_20]:physic_object
$spawn                        = "dynamic_objects\bottles_m\butl_20"
visual                        = dynamics\bottles\butl_20.ogf

[butl_21]:physic_object
$spawn                        = "dynamic_objects\bottles_m\butl_21"
visual                        = dynamics\bottles\butl_21.ogf

;***kitchen_room****************************************************************

[skovorod_1]:physic_object
$spawn                        = "dynamic_objects\kitchen_room\skovorod_1"
visual                        = dynamics\kitchen_room\skovorod_1.ogf

[skovorod_2]:physic_object
$spawn                        = "dynamic_objects\kitchen_room\skovorod_2"
visual                        = dynamics\kitchen_room\skovorod_2.ogf

[cup_m1]:physic_object
$spawn                        = "dynamic_objects\kitchen_room\cup_m1"
visual                        = dynamics\kitchen_room\cup_m1.ogf

[cup_m2]:physic_object
$spawn                        = "dynamic_objects\kitchen_room\cup_m2"
visual                        = dynamics\kitchen_room\cup_m2.ogf

[chashka_far]:physic_object
$spawn                        = "dynamic_objects\kitchen_room\chashka_far"
visual                        = dynamics\kitchen_room\chashka_far.ogf

[chashka_far_br]:physic_object
$spawn                        = "dynamic_objects\kitchen_room\chashka_far_br"
visual                        = dynamics\kitchen_room\chashka_far_br.ogf

[knife_01]:physic_object
$spawn                        = "dynamic_objects\kitchen_room\knife_01"
visual                        = dynamics\kitchen_room\knife_01.ogf

[knife_02]:physic_object
$spawn                        = "dynamic_objects\kitchen_room\knife_02"
visual                        = dynamics\kitchen_room\knife_02.ogf

[knife_03]:physic_object
$spawn                        = "dynamic_objects\kitchen_room\knife_03"
visual                        = dynamics\kitchen_room\knife_03.ogf

[knife_m1]:physic_object
$spawn                        = "dynamic_objects\kitchen_room\knife_m1"
visual                        = dynamics\kitchen_room\knife_m1.ogf

[knife_m2]:physic_object
$spawn                        = "dynamic_objects\kitchen_room\knife_m2"
visual                        = dynamics\kitchen_room\knife_m2.ogf

[knife_m3]:physic_object
$spawn                        = "dynamic_objects\kitchen_room\knife_m3"
visual                        = dynamics\kitchen_room\knife_m3.ogf

[bokal]:physic_object
$spawn                        = "dynamic_objects\kitchen_room\bokal"
visual                        = dynamics\kitchen_room\bokal.ogf

[stakan]:physic_object
$spawn                        = "dynamic_objects\kitchen_room\stakan"
visual                        = physics\decor\bottle_bar_stakan.ogf

[butilka_vodka_01]:physic_object
$spawn                        = "dynamic_objects\kitchen_room\butilka_vodka_01"
visual                        = physics\decor\butilka_vodka_01.ogf

[butilka_1]:physic_destroyable_object
$spawn                        = "dynamic_objects\kitchen_room\butilka_1"
visual                        = physics\decor\butilka_1.ogf

[butilka_2]:physic_destroyable_object
$spawn                        = "dynamic_objects\kitchen_room\butilka_2"
visual                        = physics\decor\butilka_2.ogf

[butilka_2a]:physic_destroyable_object
$spawn                        = "dynamic_objects\kitchen_room\butilka_2a"
visual                        = physics\decor\butilka_2a.ogf

[butilka_2b]:physic_destroyable_object
$spawn                        = "dynamic_objects\kitchen_room\butilka_2b"
visual                        = physics\decor\butilka_2b.ogf

[bottle_3L]:physic_destroyable_object
$spawn                        = "dynamic_objects\kitchen_room\bottle_3L"
visual                        = dynamics\kitchen_room\bottle_3l.ogf

[freezer]:physic_object
$spawn                        = "dynamic_objects\kitchen_room\freezer"
visual                        = dynamics\kitchen_room\freezer.ogf

[bludo]:physic_object
$spawn                        = "dynamic_objects\kitchen_room\bludo"
visual                        = dynamics\kitchen_room\kitchen_bludo.ogf

[kastrula]:physic_object
$spawn                        = "dynamic_objects\kitchen_room\kastrula"
visual                        = dynamics\kitchen_room\kitchen_kastrula.ogf

[kastrula_up]:physic_object
$spawn                        = "dynamic_objects\kitchen_room\kastrula_up"
visual                        = dynamics\kitchen_room\kitchen_kastrula_up.ogf

[krujka]:physic_object
$spawn                        = "dynamic_objects\kitchen_room\krujka"
visual                        = dynamics\kitchen_room\kitchen_krujka.ogf

[lojka]:physic_object
$spawn                        = "dynamic_objects\kitchen_room\lojka"
visual                        = dynamics\kitchen_room\kitchen_lojka.ogf

[miska]:physic_object
$spawn                        = "dynamic_objects\kitchen_room\miska"
visual                        = dynamics\kitchen_room\kitchen_miska.ogf

[plate_alum1]:physic_object
$spawn                        = "dynamic_objects\kitchen_room\plate_alum1"
visual                        = dynamics\kitchen_room\plate_alum1.ogf

[plate_alum2]:physic_object
$spawn                        = "dynamic_objects\kitchen_room\plate_alum2"
visual                        = dynamics\kitchen_room\plate_alum2.ogf

[pan_handle]:physic_object
$spawn                        = "dynamic_objects\kitchen_room\pan_handle"
visual                        = dynamics\kitchen_room\pan_handle.ogf

[pan_m1]:physic_object
$spawn                        = "dynamic_objects\kitchen_room\pan_m1"
visual                        = dynamics\kitchen_room\pan_m1.ogf

[pan_m3]:physic_object
$spawn                        = "dynamic_objects\kitchen_room\pan_m3"
visual                        = dynamics\kitchen_room\pan_m3.ogf

[pan_m3a]:physic_object
$spawn                        = "dynamic_objects\kitchen_room\pan_m3a"
visual                        = dynamics\kitchen_room\pan_m3a.ogf

[pan_m4]:physic_object
$spawn                        = "dynamic_objects\kitchen_room\pan_m4"
visual                        = dynamics\kitchen_room\pan_m4.ogf

[pan_m_kr]:physic_object
$spawn                        = "dynamic_objects\kitchen_room\pan_m_kr"
visual                        = dynamics\kitchen_room\pan_m_kr.ogf

[doska_m]:physic_object
$spawn                        = "dynamic_objects\kitchen_room\doska_m"
visual                        = dynamics\kitchen_room\doska_m.ogf

[tarelka1]:physic_object
$spawn                        = "dynamic_objects\kitchen_room\tarelka1"
visual                        = dynamics\kitchen_room\kitchen_tarelka1.ogf

[tarelka2]:physic_object
$spawn                        = "dynamic_objects\kitchen_room\tarelka2"
visual                        = dynamics\kitchen_room\kitchen_tarelka2.ogf

[tarelka3]:physic_object
$spawn                        = "dynamic_objects\kitchen_room\tarelka3"
visual                        =dynamics\kitchen_room\new\plate_n1.ogf

[tarelka3a]:physic_object
$spawn                        = "dynamic_objects\kitchen_room\tarelka3a"
visual                        =dynamics\kitchen_room\new\plate_n1_emp.ogf

[tarelka3b]:physic_object
$spawn                        = "dynamic_objects\kitchen_room\tarelka3b"
visual                        =dynamics\kitchen_room\new\plate_n1_empt.ogf

[tarelka4]:physic_object
$spawn                        = "dynamic_objects\kitchen_room\tarelka4"
visual                        =dynamics\kitchen_room\new\plate_n2.ogf

[tarelka4a]:physic_object
$spawn                        = "dynamic_objects\kitchen_room\tarelka4a"
visual                        =dynamics\kitchen_room\new\plate_n2_emp.ogf

[tarelka4b]:physic_object
$spawn                        = "dynamic_objects\kitchen_room\tarelka4b"
visual                        =dynamics\kitchen_room\new\plate_n2_empt.ogf

[tarelka5]:physic_object
$spawn                        = "dynamic_objects\kitchen_room\tarelka5"
visual                        =dynamics\kitchen_room\new\plate_n3.ogf

[tarelka5a]:physic_object
$spawn                        = "dynamic_objects\kitchen_room\tarelka5a"
visual                        =dynamics\kitchen_room\new\plate_n3_emp.ogf

[tarelka5b]:physic_object
$spawn                        = "dynamic_objects\kitchen_room\tarelka5b"
visual                        =dynamics\kitchen_room\new\plate_n3_empt.ogf

[tarelka6]:physic_object
$spawn                        = "dynamic_objects\kitchen_room\tarelka6"
visual                        =dynamics\kitchen_room\new\tarelka_m1.ogf

[tarelka7]:physic_object
$spawn                        = "dynamic_objects\kitchen_room\tarelka7"
visual                        =dynamics\kitchen_room\new\tarelka_m2.ogf

[tarelka8]:physic_object
$spawn                        = "dynamic_objects\kitchen_room\tarelka8"
visual                        =dynamics\kitchen_room\new\tarelka_m3.ogf

[tarelka9]:physic_object
$spawn                        = "dynamic_objects\kitchen_room\tarelka9"
visual                        =dynamics\kitchen_room\new\tarelka_m4.ogf

[tazik_black]:physic_object
$spawn                        = "dynamic_objects\kitchen_room\tazik_black"
visual                        =dynamics\kitchen_room\new\tazik_black.ogf

[tazik_blue]:physic_object
$spawn                        = "dynamic_objects\kitchen_room\tazik_blue"
visual                        =dynamics\kitchen_room\new\tazik_blue.ogf

[tazik_green]:physic_object
$spawn                        = "dynamic_objects\kitchen_room\tazik_green"
visual                        =dynamics\kitchen_room\new\tazik_green.ogf

[teapot_1]:physic_object
$spawn                        = "dynamic_objects\kitchen_room\teapot_1"
visual                        = dynamics\kitchen_room\teapot_1.ogf

[teapot_2]:physic_object
$spawn                        = "dynamic_objects\kitchen_room\teapot_2"
visual                        = dynamics\kitchen_room\teapot_2.ogf

[teapot_4]:physic_object
$spawn                        = "dynamic_objects\kitchen_room\teapot_4"
visual                        = dynamics\kitchen_room\new\teapot_4.ogf

[teapot_4a]:physic_object
$spawn                        = "dynamic_objects\kitchen_room\teapot_4a"
visual                        = dynamics\kitchen_room\new\teapot_4a.ogf

[teapot_5]:physic_object
$spawn                        = "dynamic_objects\kitchen_room\teapot_5"
visual                        = dynamics\kitchen_room\new\teapot_5.ogf

[teapot_6]:physic_object
$spawn                        = "dynamic_objects\kitchen_room\teapot_6"
visual                        = dynamics\kitchen_room\new\teapot_6.ogf

[teapot_6a]:physic_object
$spawn                        = "dynamic_objects\kitchen_room\teapot_6a"
visual                        = dynamics\kitchen_room\new\teapot_6a.ogf

[gaz_plita]:physic_object
$spawn                        = "dynamic_objects\kitchen_room\gaz_plita"
visual                        = dynamics\kitchen_room\gaz_plita.ogf

[gaz_plita_small]:physic_object
$spawn                        = "dynamic_objects\kitchen_room\gaz_plita_small"
visual                        = dynamics\kitchen_room\gaz_plita_small.ogf

[bichki]:physic_object
$spawn                        = "dynamic_objects\kitchen_room\bichki"
visual                        = dynamics\kitchen_room\bichki.ogf

[koncepva_1]:physic_object
$spawn                        = "dynamic_objects\kitchen_room\koncepva_1"
visual                        = dynamics\kitchen_room\koncepva_1.ogf

[koncepva_2]:physic_object
$spawn                        = "dynamic_objects\kitchen_room\koncepva_2"
visual                        = dynamics\kitchen_room\koncepva_2.ogf

[koncepva_3]:physic_object
$spawn                        = "dynamic_objects\kitchen_room\koncepva_3"
visual                        = dynamics\kitchen_room\koncepva_3.ogf

[kpujka]:physic_object
$spawn                        = "dynamic_objects\kitchen_room\kpujka"
visual                        = dynamics\kitchen_room\kpujka.ogf

[mug_n_1]:physic_object
$spawn                        = "dynamic_objects\kitchen_room\mug_n_1"
visual                        = dynamics\kitchen_room\mug_n_1.ogf

[mug_n_2]:physic_object
$spawn                        = "dynamic_objects\kitchen_room\mug_n_2"
visual                        = dynamics\kitchen_room\mug_n_2.ogf

[mug_n_3]:physic_object
$spawn                        = "dynamic_objects\kitchen_room\mug_n_3"
visual                        = dynamics\kitchen_room\mug_n_3.ogf

[mug_n_4]:physic_object
$spawn                        = "dynamic_objects\kitchen_room\mug_n_4"
visual                        = dynamics\kitchen_room\mug_n_4.ogf

[meshok_1]:physic_object
$spawn                        = "dynamic_objects\kitchen_room\meshok_1"
visual                        = dynamics\kitchen_room\meshok_1.ogf

[meshok_2]:physic_object
$spawn                        = "dynamic_objects\kitchen_room\meshok_2"
visual                        = dynamics\kitchen_room\meshok_2.ogf

[meshok_3]:physic_object
$spawn                        = "dynamic_objects\kitchen_room\meshok_3"
visual                        = dynamics\kitchen_room\meshok_3.ogf

;*** workshop_room *************************************************************
;*******************************************************************************

[leyka]:physic_object
$spawn                        = "dynamic_objects\workshop_room\leyka"
visual                        = dynamics\workshop_room\leyka.ogf

[mbox_01]:physic_object
$spawn                        = "dynamic_objects\workshop_room\mbox_01"
visual                        = dynamics\workshop_room\mbox_01.ogf

[mbox_02]:physic_object
$spawn                        = "dynamic_objects\workshop_room\mbox_02"
visual                        = dynamics\workshop_room\mbox_02.ogf

[mbox_03]:physic_object
$spawn                        = "dynamic_objects\workshop_room\mbox_03"
visual                        = dynamics\workshop_room\mbox_03.ogf

[mbox_04]:physic_object
$spawn                        = "dynamic_objects\workshop_room\mbox_04"
visual                        = dynamics\workshop_room\mbox_04.ogf

[mbox_05]:physic_object
$spawn                        = "dynamic_objects\workshop_room\mbox_05"
visual                        = dynamics\workshop_room\mbox_05.ogf

[mbox_06]:physic_object
$spawn                        = "dynamic_objects\workshop_room\mbox_06"
visual                        = dynamics\workshop_room\mbox_06.ogf

[mbox_07]:physic_object
$spawn                        = "dynamic_objects\workshop_room\mbox_07"
visual                        = dynamics\workshop_room\mbox_07.ogf

[mbox_08]:physic_object
$spawn                        = "dynamic_objects\workshop_room\mbox_08"
visual                        = dynamics\workshop_room\mbox_08.ogf

[labbox_01]:physic_object
$spawn                        = "dynamic_objects\workshop_room\labbox_01"
visual                        = dynamics\workshop_room\labbox_01.ogf

[pajalnaya_lampa]:physic_object
$spawn                        = "dynamic_objects\workshop_room\pajalnaya_lampa"
visual                        = dynamics\workshop_room\pajalnaya_lampa.ogf

[transformator]:physic_object
$spawn                        = "dynamic_objects\workshop_room\transformator"
visual                        = dynamics\workshop_room\transformator.ogf

[tochilo]:physic_object
$spawn                        = "dynamic_objects\workshop_room\tochilo"
visual                        = dynamics\workshop_room\tochilo.ogf

[maska_svarka]:physic_object
$spawn                        = "dynamic_objects\workshop_room\maska_svarka"
visual                        = dynamics\workshop_room\maska_svarka.ogf

[prop_svarka]:physic_object
$spawn                        = "dynamic_objects\workshop_room\prop_svarka"
visual                        = dynamics\workshop_room\prop_svarka.ogf

[banka_kraski_1]:physic_object
$spawn                        = "dynamic_objects\workshop_room\banka_kraski_1"
visual                        = dynamics\workshop_room\banka_kraski_1.ogf

[banka_kraski_2]:physic_object
$spawn                        = "dynamic_objects\workshop_room\banka_kraski_2"
visual                        = dynamics\workshop_room\banka_krasky_2_ph.ogf

[banka_kraski_3]:physic_object
$spawn                        = "dynamic_objects\workshop_room\banka_kraski_3"
visual                        = dynamics\workshop_room\banka_krasky_3_ph.ogf

[banka_kraski_4]:physic_object
$spawn                        = "dynamic_objects\workshop_room\banka_kraski_4"
visual                        = dynamics\workshop_room\banka_krasky_4_ph.ogf

[tiski]:physic_object
$spawn                        = "dynamic_objects\workshop_room\tiski"
visual                        = dynamics\workshop_room\tiski.ogf

[kanistra_pl01]:physic_object
$spawn                        = "dynamic_objects\workshop_room\kanistra_pl01"
visual                        = dynamics\workshop_room\kanistra_pl01_ph.ogf

[kanistra_02]:physic_object
$spawn                        = "dynamic_objects\workshop_room\kanistra_02"
visual                        = dynamics\workshop_room\kanistra_02.ogf

[kanistra_m1]:physic_object
$spawn                        = "dynamic_objects\workshop_room\kanistra_m1"
visual                        = dynamics\workshop_room\kanistra_m1.ogf

[kanistra_m2]:physic_object
$spawn                        = "dynamic_objects\workshop_room\kanistra_m2"
visual                        = dynamics\workshop_room\kanistra_m2.ogf

[kanistra_m3]:physic_object
$spawn                        = "dynamic_objects\workshop_room\kanistra_m3"
visual                        = dynamics\workshop_room\kanistra_m3_pl.ogf

[kanistra_m4]:physic_object
$spawn                        = "dynamic_objects\workshop_room\kanistra_m4"
visual                        = dynamics\workshop_room\kanistra_m4_pl.ogf

[vedro_01]:physic_object
$spawn                        = "dynamic_objects\workshop_room\vedro_01"
visual                        = dynamics\workshop_room\vedro_01.ogf

[vedro_02]:physic_object
$spawn                        = "dynamic_objects\workshop_room\vedro_02"
visual                        = physics\decor\vedro_01.ogf

[vedro_m]:physic_object
$spawn                        = "dynamic_objects\workshop_room\vedro_m"
visual                        = dynamics\workshop_room\vedro_m.ogf

[axe]:physic_object
$spawn                        = "dynamic_objects\workshop_room\axe"
visual                        = dynamics\workshop_room\axe.ogf 

[hammer]:physic_object
$spawn                        = "dynamic_objects\workshop_room\hammer"
visual                        = dynamics\workshop_room\hammer.ogf 

[hatch_01]:physic_object
$spawn                        = "dynamic_objects\workshop_room\hatch_01"
visual                        = dynamics\workshop_room\hatch_01.ogf

[keyga]:physic_object
$spawn                        = "dynamic_objects\workshop_room\keyga"
visual                        = dynamics\workshop_room\keyga.ogf 

[keyga2]:physic_object
$spawn                        = "dynamic_objects\workshop_room\keyga2"
visual                        = dynamics\workshop_room\keyga2.ogf 

[lopata]:physic_object
$spawn                        = "dynamic_objects\workshop_room\lopata"
visual                        = dynamics\workshop_room\lopata.ogf 

[molot]:physic_object
$spawn                        = "dynamic_objects\workshop_room\molot"
visual                        = dynamics\workshop_room\molot.ogf 

[molotochek]:physic_object
$spawn                        = "dynamic_objects\workshop_room\molotochek"
visual                        = dynamics\workshop_room\molotochek.ogf

[pick]:physic_object
$spawn                        = "dynamic_objects\workshop_room\pick"
visual                        = dynamics\workshop_room\pick.ogf 

[riffler]:physic_object
$spawn                        = "dynamic_objects\workshop_room\riffler"
visual                        = dynamics\workshop_room\riffler.ogf 

[saw]:physic_object
$spawn                        = "dynamic_objects\workshop_room\saw"
visual                        = dynamics\workshop_room\saw.ogf 

[saw2]:physic_object
$spawn                        = "dynamic_objects\workshop_room\saw2"
visual                        = dynamics\workshop_room\nojovka.ogf

[plosk]:physic_object
$spawn                        = "dynamic_objects\workshop_room\plosk"
visual                        = dynamics\workshop_room\item_ploskog.ogf

[box_tool_1]:physic_object
$spawn                        = "dynamic_objects\workshop_room\box_tool_1"
visual                        = equipments\box_toolkit_1.ogf

[box_tool_2]:physic_object
$spawn                        = "dynamic_objects\workshop_room\box_tool_2"
visual                        = equipments\box_toolkit_2.ogf

[box_tool_3]:physic_object
$spawn                        = "dynamic_objects\workshop_room\box_tool_3"
visual                        = equipments\box_toolkit_3.ogf




;*** el_tehnika ****************************************************************

[radar_peredatcik]:physic_object
$spawn			= "dynamic_objects\el_tehnika\radar_peredatcik"
visual			= dynamics\el_tehnika\radar_peredatcik.ogf 
fixed_bones		= link
custom_data 	= models\objects\ignore_static.ltx

[disel_generator]:physic_object
$spawn                        = "dynamic_objects\el_tehnika\disel_generator"
visual                        = physics\decor\generator1.ogf 
startup_animation  	      = idle
fixed_bones		      = link
custom_data 		      = models\objects\ignore_static.ltx

[krisagenerator]:physic_object
$spawn                        = "dynamic_objects\el_tehnika\krisagenerator"
visual                        = physics\decor\krisagenerator.ogf 
startup_animation  	      = idle
fixed_bones		      = link
custom_data 		      = models\objects\ignore_static.ltx

[ventilator_lab]:physic_object
$spawn                        = "dynamic_objects\el_tehnika\ventilator_lab"
visual                        = physics\decor\ventilyator_lab.ogf 
startup_animation  	      = idle
fixed_bones		      = link
custom_data 		      = models\objects\ignore_static.ltx

[ventilator_01]:physic_object
$spawn                        = "dynamic_objects\el_tehnika\ventilator_01"
visual                        = physics\decor\ventilator_01.ogf 
startup_animation  	      = idle
fixed_bones		      = link
custom_data 		      = models\objects\ignore_static.ltx

[ventilator_02]:physic_object
$spawn                        = "dynamic_objects\el_tehnika\ventilator_02"
visual                        = dynamics\el_tehnika\ventilator_02.ogf 
startup_animation  	      = idle
fixed_bones		      = link
custom_data 		      = models\objects\ignore_static.ltx

[ventilator_03]:physic_object
$spawn                        = "dynamic_objects\el_tehnika\ventilator_03"
visual                        = dynamics\el_tehnika\ventilator_03.ogf 
startup_animation  	      = idle
fixed_bones		      = link
custom_data 		      = models\objects\ignore_static.ltx

;[ventilator_04]:physic_object
;$spawn                        = "dynamic_objects\el_tehnika\ventilator_04"
;visual                        = dynamics\el_tehnika\ventilator_04.ogf 
;startup_animation  	      = idle
;fixed_bones		      = link
;custom_data 		      = models\objects\ignore_static.ltx

[ventilator_05]:physic_object
$spawn                        = "dynamic_objects\el_tehnika\ventilator_05"
visual                        = dynamics\el_tehnika\ventilator_05.ogf 
startup_animation  	      = idle
fixed_bones		      = link
custom_data 		      = models\objects\ignore_static.ltx

[speakerphone]:physic_object
$spawn                        = "dynamic_objects\el_tehnika\speakerphone"
visual                        = dynamics\el_tehnika\speakerphone.ogf 
fixed_bones		      = link
custom_data 		      = models\objects\ignore_static.ltx
                                                                
[notebook]:physic_object
$spawn                        = "dynamic_objects\el_tehnika\notebook"
visual                        = equipments\item_notebook.ogf

[rupor]:physic_object
$spawn                        = "dynamic_objects\el_tehnika\rupor"
visual                        = physics\decor\rupor.ogf
fixed_bones							= link

[rupor_lc]:physic_object
$spawn						= "dynamic_objects\el_tehnika\rupor_lc"
visual						= dynamics\zvuk\rupor_lc.ogf
fixed_bones					= link

[transiver]:physic_object
$spawn                        = "dynamic_objects\el_tehnika\transiver"
visual                        = dynamics\el_tehnika\transiver.ogf

[bobin_1]:physic_object
$spawn                        = "dynamic_objects\el_tehnika\bobin_1"
visual                        = dynamics\el_tehnika\bobin_1.ogf

[bobin_2]:physic_object
$spawn                        = "dynamic_objects\el_tehnika\bobin_2"
visual                        = dynamics\el_tehnika\bobin_2.ogf

[tv_1]:physic_object
$spawn                        = "dynamic_objects\el_tehnika\tv_1"
visual                        = physics\decor\tv_1.ogf

[table_lamp_01]:physic_object
$spawn                        = "dynamic_objects\el_tehnika\table_lamp_01"
visual                        = dynamics\el_tehnika\table_lamp_01.ogf
fixed_bones					= link

[komp_monitor]:physic_object
$spawn                        = "dynamic_objects\el_tehnika\komp_monitor"
visual                        = physics\technica\komp_monitor.ogf

[komp_monitor_2]:physic_object
$spawn                        = "dynamic_objects\el_tehnika\komp_monitor_2"
visual                        = physics\technica\komp_monitor_2.ogf

[komp_klava]:physic_object
$spawn                        = "dynamic_objects\el_tehnika\komp_klava"
visual                        = physics\technica\komp_klava.ogf

[komp_block]:physic_object
$spawn                        = "dynamic_objects\el_tehnika\komp_block"
visual                        = physics\technica\komp_block.ogf

[el_pribor_1]:physic_object
$spawn                        = "dynamic_objects\el_tehnika\el_pribor_1"
visual                        = physics\technica\el_pribor_1.ogf

[el_pribor_2]:physic_object
$spawn                        = "dynamic_objects\el_tehnika\el_pribor_2"
visual                        = physics\technica\el_pribor_2.ogf

[el_pribor_3]:physic_object
$spawn                        = "dynamic_objects\el_tehnika\el_pribor_3"
visual                        = physics\technica\el_pribor_3.ogf

[el_pribor_4]:physic_object
$spawn                        = "dynamic_objects\el_tehnika\el_pribor_4"
visual                        = physics\technica\el_pribor_4.ogf

[el_pribor_5]:physic_object
$spawn                        = "dynamic_objects\el_tehnika\el_pribor_5"
visual                        = physics\technica\el_pribor_5.ogf

[el_pribor_6]:physic_object
$spawn                        = "dynamic_objects\el_tehnika\el_pribor_6"
visual                        = physics\technica\el_pribor_6.ogf

[pribor_1a]:physic_object
$spawn                        = "dynamic_objects\el_tehnika\pribor_1a"
visual                        = physics\technica\pribor_1a.ogf

[pribor_1d]:physic_object
$spawn                        = "dynamic_objects\el_tehnika\pribor_1d"
visual                        = physics\technica\pribor_1d.ogf

[pribor_1c]:physic_object
$spawn                        = "dynamic_objects\el_tehnika\pribor_1c"
visual                        = physics\technica\pribor_1c.ogf

[pribor_rack_01]:physic_object
$spawn                        = "dynamic_objects\el_tehnika\pribor_rack_01"
visual                        = physics\technica\pribor_rack_01.ogf

[pribor_mks10]:physic_object
$spawn                        = "dynamic_objects\el_tehnika\pribor_mks10"
visual                        = equipments\item_mks10.ogf

[oscilograf_s]:physic_object
$spawn                        = "dynamic_objects\el_tehnika\oscilograf_s"
visual                        = dynamics\el_tehnika\oscilograf_s01.ogf

[electrobox_s]:physic_object
$spawn                        = "dynamic_objects\el_tehnika\electrobox_s"
visual                        = dynamics\el_tehnika\electrobox_s.ogf

[at_device_01]:physic_object
$spawn                        = "dynamic_objects\el_tehnika\at_device_01"
visual                        = dynamics\el_tehnika\at_device_01.ogf

[at_device_02]:physic_object; радиоприёмник!!!
$spawn                        = "dynamic_objects\el_tehnika\at_device_02"
visual                        = dynamics\el_tehnika\at_device_02.ogf

[at_device_03]:physic_object
$spawn                        = "dynamic_objects\el_tehnika\at_device_03"
visual                        = dynamics\el_tehnika\at_device_03.ogf

[at_device_04]:physic_object
$spawn                        = "dynamic_objects\el_tehnika\at_device_04"
visual                        = dynamics\el_tehnika\at_device_04.ogf

[at_device_05]:physic_object
$spawn                        = "dynamic_objects\el_tehnika\at_device_05"
visual                        = dynamics\el_tehnika\at_device_05.ogf

[at_device_06]:physic_object
$spawn                        = "dynamic_objects\el_tehnika\at_device_06"
visual                        = dynamics\el_tehnika\at_device_06.ogf

[at_device_07]:physic_object
$spawn                        = "dynamic_objects\el_tehnika\at_device_07"
visual                        = dynamics\el_tehnika\at_device_07.ogf

[at_device_08]:physic_object
$spawn                        = "dynamic_objects\el_tehnika\at_device_08"
visual                        = dynamics\el_tehnika\at_device_08.ogf

;[scanner_anomaly]:physic_object
;$spawn                        = "dynamic_objects\el_tehnika\scanner_anomaly"
;visual                        = dynamics\equipments\quest\scanner_anomaly.ogf
;startup_animation  	    	= idle
;fixed_bones					= link
;custom_data 				= models\objects\ignore_static.ltx

*** fence *********************************************************************
;*******************************************************************************

;[debris_01]:physic_object
;$spawn                        = "dynamic_objects\fence\debris_01"
;visual                        = dynamics\fence\debris_01.ogf 

[wood_fence_1]:physic_destroyable_object
$spawn                        = "dynamic_objects\fence\wood_fence_1"
fixed_bones		      = link
visual                        = physics\zabor\wood_fence_1.ogf 

[wood_fence_2]:physic_destroyable_object
$spawn                        = "dynamic_objects\fence\wood_fence_2"
fixed_bones		      = link
visual                        = physics\zabor\wood_fence_2.ogf 

[wood_fence_3]:physic_destroyable_object
$spawn                        = "dynamic_objects\fence\wood_fence_3"
fixed_bones		      = link
visual                        = physics\zabor\wood_fence_3.ogf 

[wood_fence_4]:physic_destroyable_object
$spawn                        = "dynamic_objects\fence\wood_fence_4"
fixed_bones		      = link
visual                        = physics\zabor\wood_fence_4.ogf 

;*** stul+furnitura **********************************************************************
[stul_wood_01]:physic_object
$spawn                        = "dynamic_objects\stul\stul_wood_01"
visual                        = physics\stul\stul_wood_01.ogf 

[stul_wood_02]:physic_object
$spawn                        = "dynamic_objects\stul\stul_wood_02"
visual                        = dynamics\medical_object\stul_wood_01.ogf 

[child_bench]:physic_object
$spawn                        = "dynamic_objects\stul\child_bench"
visual                        = dynamics\medical_object\child_bench.ogf  

[stul_child_01]:physic_object
$spawn                        = "dynamic_objects\stul\stul_child_01"
visual                        = dynamics\medical_object\stul_child_01.ogf  

[stul_school_01]:physic_object
$spawn                        = "dynamic_objects\stul\stul_school_01"
visual                        = dynamics\medical_object\stul_school_01.ogf  

[stul_school_01_br]:physic_object
$spawn                        = "dynamic_objects\stul\stul_school_01_br"
visual                        = dynamics\medical_object\stul_school_01_br.ogf  

[taburet_village]:physic_object
$spawn                        = "dynamic_objects\stul\taburet_village"
visual                        = dynamics\medical_object\taburet_village.ogf  

[taburet_marsh]:physic_object
$spawn                        = "dynamic_objects\stul\taburet_marsh"
visual                        = dynamics\medical_object\taburet_marsh.ogf  

[taburet_wood_01]:physic_object
$spawn                        = "dynamic_objects\stul\taburet_wood_01"
visual                        = dynamics\medical_object\taburet_wood_01.ogf  

[taburet_wood_02]:physic_object
$spawn                        = "dynamic_objects\stul\taburet_wood_02"
visual                        = dynamics\medical_object\stul_1c.ogf  

[taburet_wood_03]:physic_object
$spawn                        = "dynamic_objects\stul\taburet_wood_03"
visual                        = physics\stul\taburet_wood_01.ogf  

[taburet_wood_04]:physic_object
$spawn                        = "dynamic_objects\stul\taburet_wood_04"
visual                        = physics\stul\stul_1c.ogf 

[stul_1a]:physic_object
$spawn                        = "dynamic_objects\stul\stul_1a"
visual                        = physics\stul\stul_1a.ogf  

[stul_1b]:physic_object
$spawn                        = "dynamic_objects\stul\stul_1b"
visual                        = physics\stul\stul_1b.ogf 

[stul_1d]:physic_object
$spawn                        = "dynamic_objects\stul\stul_1d"
visual                        = physics\stul\stul_1d.ogf 

[stul_lab_1]:physic_object
$spawn                        = "dynamic_objects\stul\stul_lab_1"
visual                        = physics\stul\stul_2a.ogf 

[stul_lab_2]:physic_object
$spawn                        = "dynamic_objects\stul\stul_lab_2"
visual                        = dynamics\medical_object\stul_2a.ogf  
 
[divan_01]:physic_object
$spawn                        = "dynamic_objects\stul\divan_01"
visual                        = physics\krovati\divan_01.ogf   

[krovat_01]:physic_object
$spawn                        = "dynamic_objects\stul\krovat_01"
visual                        = physics\krovati\krovat_01.ogf   

[krovat_02]:physic_object
$spawn                        = "dynamic_objects\stul\krovat_02"
visual                        = physics\krovati\krovat_02.ogf   

[yashik_stola1]:physic_object
$spawn                        = "dynamic_objects\stul\yashik_stola1"
visual                        = dynamics\decor\yashik_stola1.ogf 

;;************************************************************************

[explosive_gaz_balon]:explosive_fuelcan
$spawn                        = "weapons\explosive\gaz_balon"
visual                        = dynamics\balon\gaz_balon.ogf


;;************************ Temp Sections DEC ****************************************
[balloon_poison_gas]:physic_object
$spawn                      = "dynamic_objects\museum_weapons\balloon_poison_gas"
visual                      = equipments\balloon_poison_gas.ogf
fixed_bones					= link

[museum_abakan]:physic_destroyable_object
$spawn                        = "dynamic_objects\museum_weapons\museum_abakan"
visual                        = physics\technica\pribor_1c.ogf;dynamics\weapons\wpn_abakan\wpn_abakan.ogf

[museum_ak74]:physic_destroyable_object
$spawn                        = "dynamic_objects\museum_weapons\museum_ak74"
visual                        = physics\technica\pribor_1c.ogf;dynamics\weapons\wpn_ak74\wpn_ak74.ogf

[museum_ak74u]:physic_destroyable_object
$spawn                        = "dynamic_objects\museum_weapons\museum_ak74u"
visual                        = physics\technica\pribor_1c.ogf;dynamics\weapons\wpn_ak74u\wpn_ak74u.ogf

[museum_groza]:physic_destroyable_object
$spawn                        = "dynamic_objects\museum_weapons\museum_groza"
visual                        = physics\technica\pribor_1c.ogf;dynamics\weapons\wpn_groza\wpn_groza.ogf

[museum_lr300]:physic_destroyable_object
$spawn                        = "dynamic_objects\museum_weapons\museum_lr300"
visual                        = physics\technica\pribor_1c.ogf;dynamics\weapons\wpn_lr300\wpn_lr300.ogf

[museum_rg6]:physic_destroyable_object
$spawn                        = "dynamic_objects\museum_weapons\museum_rg6"
visual                        = physics\technica\pribor_1c.ogf;dynamics\weapons\wpn_rg6\wpn_rg6.ogf
fixed_bones							= wpn_body

[museum_rpg7]:physic_destroyable_object
$spawn                        = "dynamic_objects\museum_weapons\museum_rpg7"
visual                        = physics\technica\pribor_1c.ogf;dynamics\weapons\wpn_rpg7\wpn_rpg7.ogf

[museum_sig550]:physic_destroyable_object
$spawn                        = "dynamic_objects\museum_weapons\museum_sig550"
visual                        = physics\technica\pribor_1c.ogf;dynamics\weapons\wpn_sig550\wpn_sig550.ogf

[museum_spas12]:physic_destroyable_object
$spawn                        = "dynamic_objects\museum_weapons\museum_spas12"
visual                        = physics\technica\pribor_1c.ogf;dynamics\weapons\wpn_spas12\wpn_spas12.ogf

[museum_svd]:physic_destroyable_object
$spawn                        = "dynamic_objects\museum_weapons\museum_svd"
visual                        = physics\technica\pribor_1c.ogf;dynamics\weapons\wpn_svd\wpn_svd.ogf

[museum_bm16]:physic_destroyable_object
$spawn                        = "dynamic_objects\museum_weapons\museum_bm16"
visual                        = physics\technica\pribor_1c.ogf;dynamics\weapons\wpn_bm16\wpn_bm16.ogf

[museum_toz34]:physic_destroyable_object
$spawn                        = "dynamic_objects\museum_weapons\museum_toz34"
visual                        = physics\technica\pribor_1c.ogf;dynamics\weapons\wpn_toz34\wpn_toz34.ogf

[museum_val]:physic_destroyable_object
$spawn                        = "dynamic_objects\museum_weapons\museum_val"
visual                        = physics\technica\pribor_1c.ogf;dynamics\weapons\wpn_val\wpn_val.ogf

[museum_vintorez]:physic_destroyable_object
$spawn                        = "dynamic_objects\museum_weapons\museum_vintorez"
visual                        = physics\technica\pribor_1c.ogf;dynamics\weapons\wpn_vintorez\wpn_vintorez.ogf

[museum_winchester1300]:physic_destroyable_object
$spawn                        = "dynamic_objects\museum_weapons\museum_winchester1300"
visual                        = physics\technica\pribor_1c.ogf;dynamics\weapons\wpn_winchester1300\wpn_winchester1300.ogf

[museum_ammo_545x39_fmj]:physic_destroyable_object
$spawn                        = "dynamic_objects\museum_weapons\museum_ammo_545x39_fmj"
visual                        = physics\technica\pribor_1c.ogf;dynamics\weapons\wpn_ammo\ammo_545x39_fmj.ogf

[museum_ammo_12x70_buck]:physic_destroyable_object
$spawn                        = "dynamic_objects\museum_weapons\museum_ammo_12x70_buck"
visual                        = physics\technica\pribor_1c.ogf;dynamics\weapons\wpn_ammo\ammo_12x70_buck.ogf

[museum_ammo_762x54_7h14]:physic_destroyable_object
$spawn                        = "dynamic_objects\museum_weapons\museum_ammo_762x54_7h14"
visual                        = physics\technica\pribor_1c.ogf;dynamics\weapons\wpn_ammo\ammo_762x54_7h14.ogf 