[logic]
active = camper

[camper]
path_walk = angar_zoneguard_walk
path_look = angar_zoneguard_walk
radius = 15
def_state_moving = patrol
def_state_campering = threat
def_state_campering_fire = threat_fire
meet = meet

[meet]
use = true
use_wpn = true
meet_dialog = bar_dolg_zastava
zone = bar_angar_warn_zone| {!actor_moving} guard@bar_dolg_hangar_bridge_hello, guard