[sweater_base]
additional_inventory_weight		= 0
additional_inventory_weight2	= 0
full_icon_name					= npc_icon_without_outfit

[without_outfit]:sweater_base
full_scale_icon			= 6,6 ;--// базовый костюм сталкера - костюм новичка. Обычная одежда туриста - штормовка+сапоги

[outfit_base_immun]
radiation_immunity		= 0
telepatic_immunity		= 0

[outfit_base]:sweater_base
class					= E_STLK
$prefetch				= 32
cform					= skeleton
script_binding			= m_items.bind_equipment
use_config_visual		= true
slot					= 6
player_hud_section		= actor_hud_novice
hit_fraction_actor		= 1.0
default_to_ruck			= true
inv_sort_prio			= 2

;--//-----------------------------------------------------------------------------------------
;--// Karlan->ALL: это загулшка, не удалять, не переносить и не использовать!
;--//-----------------------------------------------------------------------------------------
[outfit_template]:outfit_base
;$spawn                       = "outfit\outfit_template"
;visual                       = equipments\soldier_suit
;actor_visual                 = actors\hero\stalker_soldier.ogf
ef_equipment_type            = 0
inv_name                     = outfit_template
inv_name_short               = outfit_template
;description                  = outfit_template
inv_weight                   = 0
inv_volume                   = 0
inv_grid_width               = 0
inv_grid_height              = 0
inv_grid_x                   = 0
inv_grid_y                   = 0
cost                         = 0
full_icon_name               = npc_icon_specops_outfit
full_scale_icon              = 0,0
burn_protection              = 0
strike_protection            = 0
shock_protection             = 0
wound_protection             = 0
;wound_2_protection           = 0
radiation_protection         = 0
telepatic_protection         = 0
chemical_burn_protection     = 0
explosion_protection         = 0
fire_wound_protection        = 0
hit_fraction_actor           = 1
bones_koeff_protection       = actor_armor_medium
artefact_count               = 0
power_loss                   = 1
additional_inventory_weight2 = 0
;--//-----------------------------------------------------------------------------------------
#include "csky_outfits.ltx"
#include "stalker_outfits.ltx"
#include "bandit_outfits.ltx"
#include "killer_outfits.ltx"
#include "monolit_outfits.ltx"
#include "military_outfits.ltx"
#include "svoboda_outfits.ltx"
#include "dolg_outfits.ltx"
#include "ecolog_outfits.ltx"
#include "helmets.ltx"
#include "unique_outfits.ltx"