[logic]
active = walker@busy
; enable_torch = false
level_spot = trader
tolerant = monster,human
trade = misc\manager_trade\trade_shtopor.ltx

[walker@busy]
path_walk = hos_hunter_trader_busy_walk
path_look = hos_hunter_trader_busy_look
on_actor_in_zone = hos_trader_come_in | walker@comein	;{!day_time_between(0:6)} walker@comein

[walker@comein]
meet = meet@job
path_walk = hos_hunter_trader_come_in_walk
path_look = hos_hunter_trader_come_in_look
on_actor_not_in_zone = hos_trader_come_in | walker@busy
;on_info = {=day_time_between(0:6) !_used} walker@busy

[meet@job]
meet_state		= 1.5|wait
;meet_state_wpn	= 5|wait
victim			= 1.5|actor
;victim_wpn		= 5|actor
;use				= true
;use_wpn			= true
;precond			= usability
