;-------------------------------------------------------------------------------------------------
;combat state 1
;-------------------------------------------------------------------------------------------------
;------------------------------------- Lukash --------------------------------------
[logic@mil_freedom_lukash_combat1]
active = camper1@mil_freedom_lukash_combat1
on_death = on_death@mil_freedom_lukash_combat1

[on_death@mil_freedom_lukash_combat1]
on_info = %+mil_lukash_dead +sar2_death_49%

[camper1@mil_freedom_lukash_combat1]
path_walk = defense_walk1
path_look = defense_look1
radius = 20
wounded_enabled = false
danger = danger@mil_freedom
meet = no_act

;------------------------------------- Скряга --------------------------------------
[logic@mil_freedom_trader_combat1]
active = camper1@mil_freedom_trader_combat1
on_death = on_death@mil_freedom_trader_combat1
trade = misc\manager_trade\trade_freedom.ltx

[on_death@mil_freedom_trader_combat1]
on_info = %+sar2_death_48%

[camper1@mil_freedom_trader_combat1]
path_walk = trader_walk2
path_look = trader_look2
radius = 4
wounded_enabled = false
danger = danger@mil_freedom
meet = no_act

;------------------------------------- Охранник арсенала --------------------------
;[logic@mil_freedom_arsenal_combat1]
;active = camper1@mil_freedom_arsenal_combat1

;[camper1@mil_freedom_arsenal_combat1]
;path_walk = defense_walk5
;path_look = defense_look5
;radius = 1
;no_retreat = true

;------------------------------------- Охранник у Лукаша -------------------------
[logic@mil_freedom_guard_combat1]
active = camper1@mil_freedom_guard_combat1

[camper1@mil_freedom_guard_combat1]
path_walk = defense_walk4
path_look = defense_look4
radius = 3
no_retreat = true
danger = danger@mil_freedom
meet = no_meet

;------------------------------------- Телохранитель 1 --------------------------
[logic@mil_freedom_bodyguard1_combat1]
active = camper1@mil_freedom_bodyguard1
on_death = on_death@mil_freedom_bodyguard1_combat1

[on_death@mil_freedom_bodyguard1_combat1]
on_info = %+sar2_death_32%

[camper1@mil_freedom_bodyguard1]
path_walk = defense_walk3
path_look = defense_look3
radius = 30
danger = danger@mil_freedom
meet = no_meet

;------------------------------------- Телохранитель 2 --------------------------
[logic@mil_freedom_bodyguard2_combat1]
active = camper1@mil_freedom_bodyguard2
on_death = on_death@mil_freedom_bodyguard1_combat1

[camper1@mil_freedom_bodyguard2]
path_walk = defense_walk2
path_look = defense_look2
radius = 30
danger = danger@mil_freedom
meet = no_meet

;------------------------------------- Макс --------------------------
[logic@mil_freedom_max_combat1]
active = camper1@mil_freedom_max_combat1
on_death = death@mil_freedom_max_combat1

[camper1@mil_freedom_max_combat1]
path_walk = camp_walk7
path_look = camp_look7
radius = 20
wounded_enabled = false
def_state_moving = run
meet = no_act
danger = danger@mil_freedom

[death@mil_freedom_max_combat1]
on_info = %=military_max_dead +sar2_death_47%

;----------------------------------- Мужик у костра 1-----------------------
[logic@mil_freedom_stalker1_combat1]
active = camper1@mil_freedom_stalker1_combat1

[camper1@mil_freedom_stalker1_combat1]
path_walk = camp_walk9
path_look = camp_look9
radius = 20
wounded_enabled = false
def_state_moving = run
danger = danger@mil_freedom


;----------------------------------- Мужик у костра 3-----------------------
[logic@mil_freedom_stalker3_combat1]
active = camper1@mil_freedom_stalker3_combat1

[camper1@mil_freedom_stalker3_combat1]
path_walk = stukach_walk1
path_look = stukach_look1
no_retreat = true
radius = 0
wounded_enabled = false
def_state_moving = run
danger = danger@mil_freedom

;----------------------------------- Патрульный мужик (одиночка)-----------------------
[logic@mil_freedom_stalker4_combat1]
active = camper1@mil_freedom_stalker4_combat1

[camper1@mil_freedom_stalker4_combat1]
path_walk = camp_walk2
path_look = camp_look2
radius = 20
wounded_enabled = false
def_state_moving = run
danger = danger@mil_freedom

;----------------------------------- Патрульный командир -----------------------
[logic@mil_freedom_stalker5_combat1]
active = camper1@mil_freedom_stalker5_combat1

[camper1@mil_freedom_stalker5_combat1]
path_walk = camp_walk1
path_look = camp_look1
radius = 20
wounded_enabled = false
def_state_moving = run
danger = danger@mil_freedom


;----------------------------------- Патрульный мужик 1 -----------------------
[logic@mil_freedom_stalker6_combat1]
active = camper1@mil_freedom_stalker6_combat1

[camper1@mil_freedom_stalker6_combat1]
path_walk = camp_walk11
path_look = camp_look11
radius = 20
wounded_enabled = false
def_state_moving = run
danger = danger@mil_freedom

;----------------------------------- Патрульный мужик 2 -----------------------
[logic@mil_freedom_stalker7_combat1]
active = camper1@mil_freedom_stalker7_combat1

[camper1@mil_freedom_stalker7_combat1]
path_walk = camp_walk6
path_look = camp_look6
radius = 20
wounded_enabled = false
def_state_moving = run
danger = danger@mil_freedom

;----------------------------------- Охранник на входе -----------------------
[logic@mil_freedom_stalker8_combat1]
active = camper1@mil_freedom_stalker8_combat1

[camper1@mil_freedom_stalker8_combat1]
path_walk = camp_walk12_10
path_look = camp_look12_10
radius = 5
no_retreat = true
def_state_moving = run
danger = danger@mil_freedom

;----------------------------------- Мужик на входе 1 -----------------------
[logic@mil_freedom_stalker9_combat1]
active = camper1@mil_freedom_stalker9_combat1

[camper1@mil_freedom_stalker9_combat1]
path_walk = camp_walk3_10
path_look = camp_look3_10
radius = 5
no_retreat = true
def_state_moving = run
danger = danger@mil_freedom
meet = no_meet

;----------------------------------- Мужик на входе 2 -----------------------
[logic@mil_freedom_stalker10_combat1]
active = camper1@mil_freedom_stalker10_combat1

[camper1@mil_freedom_stalker10_combat1]
path_walk = camp_walk5_10
path_look = camp_look5_10
radius = 5
no_retreat = true
def_state_moving = run
danger = danger@mil_freedom
meet = no_meet

;----------------------------------- Просто мужик 1 -----------------------
[logic@mil_freedom_stalker11_combat1]
active = camper1@mil_freedom_stalker11_combat1

[camper1@mil_freedom_stalker11_combat1]
path_walk = gulag_defense_walk1
path_look = gulag_defense_look1
radius = 10
wounded_enabled = false
def_state_moving = run
danger = danger@mil_freedom

;----------------------------------- Просто мужик 2 -----------------------
[logic@mil_freedom_stalker12_combat1]
active = camper1@mil_freedom_stalker12_combat1

[camper1@mil_freedom_stalker12_combat1]
path_walk = gulag_defense_walk2
path_look = gulag_defense_look2
radius = 10
wounded_enabled = false
def_state_moving = run
danger = danger@mil_freedom

;----------------------------------- Просто мужик 3 -----------------------
[logic@mil_freedom_stalker13_combat1]
active = camper1@mil_freedom_stalker13_combat1

[camper1@mil_freedom_stalker13_combat1]
path_walk = gulag_defense_walk3
path_look = gulag_defense_look3
radius = 10
wounded_enabled = false
def_state_moving = run
danger = danger@mil_freedom

;----------------------------------- Просто мужик 4 -----------------------
[logic@mil_freedom_stalker14_combat1]
active = camper1@mil_freedom_stalker14_combat1

[camper1@mil_freedom_stalker14_combat1]
path_walk = gulag_defense_walk4
path_look = gulag_defense_look4
radius = 10
wounded_enabled = false
def_state_moving = run
danger = danger@mil_freedom

;----------------------------------- Просто мужик 5 -----------------------
[logic@mil_freedom_stalker15_combat1]
active = camper1@mil_freedom_stalker15_combat1

[camper1@mil_freedom_stalker15_combat1]
path_walk = gulag_defense_walk5
path_look = gulag_defense_look5
radius = 10
wounded_enabled = false
def_state_moving = run
danger = danger@mil_freedom

;----------------------------------- Просто мужик 6 -----------------------
[logic@mil_freedom_stalker16_combat1]
active = camper1@mil_freedom_stalker16_combat1

[camper1@mil_freedom_stalker16_combat1]
path_walk = gulag_defense_walk6
path_look = gulag_defense_look6
radius = 10
wounded_enabled = false
def_state_moving = run
danger = danger@mil_freedom














;-------------------------------------------------------------------------------------------------
;combat state 2
;-------------------------------------------------------------------------------------------------
[danger@mil_freedom_defence]
danger_inertion_time = 7000

[defence_walker]
def_state_moving = assault
def_state_standing = hide
danger = danger@mil_freedom_defence
meet = no_meet

[logic@mil_freedom_defence1]
active = walker1@mil_freedom_defence1

[walker1@mil_freedom_defence1]:defence_walker
path_walk = gulag_res_walk1
path_look = gulag_res_look1
;---
[logic@mil_freedom_defence2]
active = walker1@mil_freedom_defence2

[walker1@mil_freedom_defence2]:defence_walker
path_walk = gulag_res_walk_0000
path_look = gulag_res_look1
;---
[logic@mil_freedom_defence3]
active = walker1@mil_freedom_defence3

[walker1@mil_freedom_defence3]:defence_walker
path_walk = gulag_res_walk_0001
path_look = gulag_res_look1
;---
[logic@mil_freedom_defence4]
active = walker1@mil_freedom_defence4

[walker1@mil_freedom_defence4]:defence_walker
path_walk = gulag_res_walk_0002
path_look = gulag_res_look1
;---
[logic@mil_freedom_defence5]
active = walker1@mil_freedom_defence5

[walker1@mil_freedom_defence5]:defence_walker
path_walk = gulag_res_walk_0003
path_look = gulag_res_look1
;---
[logic@mil_freedom_defence6]
active = walker1@mil_freedom_defence6

[walker1@mil_freedom_defence6]:defence_walker
path_walk = gulag_res_walk_0004
path_look = gulag_res_look1
;---
[logic@mil_freedom_defence7]
active = walker1@mil_freedom_defence7

[walker1@mil_freedom_defence7]:defence_walker
path_walk = gulag_res_walk_0005
path_look = gulag_res_look1
;---
[logic@mil_freedom_defence8]
active = walker1@mil_freedom_defence8

[walker1@mil_freedom_defence8]:defence_walker
path_walk = gulag_res_walk_0006
path_look = gulag_res_look1
;---
[logic@mil_freedom_defence9]
active = walker1@mil_freedom_defence9

[walker1@mil_freedom_defence9]:defence_walker
path_walk = gulag_res_walk_0007
path_look = gulag_res_look1
;---
[logic@mil_freedom_defence10]
active = walker1@mil_freedom_defence10

[walker1@mil_freedom_defence10]:defence_walker
path_walk = gulag_res_walk_0008
path_look = gulag_res_look1
;---
[logic@mil_freedom_defence11]
active = walker1@mil_freedom_defence11

[walker1@mil_freedom_defence11]:defence_walker
path_walk = gulag_res_walk_0009
path_look = gulag_res_look1
;---
[logic@mil_freedom_defence12]
active = walker1@mil_freedom_defence12

[walker1@mil_freedom_defence12]:defence_walker
path_walk = gulag_res_walk_0010
path_look = gulag_res_look1
;---
[logic@mil_freedom_defence13]
active = walker1@mil_freedom_defence13

[walker1@mil_freedom_defence13]:defence_walker
path_walk = gulag_res_walk_0011
path_look = gulag_res_look1
;---
[logic@mil_freedom_defence14]
active = walker1@mil_freedom_defence14

[walker1@mil_freedom_defence14]:defence_walker
path_walk = gulag_res_walk_0012
path_look = gulag_res_look1
;---
[logic@mil_freedom_defence15]
active = walker1@mil_freedom_defence15

[walker1@mil_freedom_defence15]:defence_walker
path_walk = gulag_res_walk_0013
path_look = gulag_res_look1
;---
[logic@mil_freedom_defence16]
active = walker1@mil_freedom_defence16

[walker1@mil_freedom_defence16]:defence_walker
path_walk = gulag_res_walk_0014
path_look = gulag_res_look1
;---
[logic@mil_freedom_defence17]
active = walker1@mil_freedom_defence17

[walker1@mil_freedom_defence17]:defence_walker
path_walk = gulag_res_walk_0015
path_look = gulag_res_look1
;---
[logic@mil_freedom_defence18]
active = walker1@mil_freedom_defence18

[walker1@mil_freedom_defence18]:defence_walker
path_walk = gulag_res_walk_0016
path_look = gulag_res_look1
;---
[logic@mil_freedom_defence19]
active = walker1@mil_freedom_defence19

[walker1@mil_freedom_defence19]:defence_walker
path_walk = gulag_res_walk_0017
path_look = gulag_res_look1
;---
[logic@mil_freedom_defence20]
active = walker1@mil_freedom_defence20

[walker1@mil_freedom_defence20]:defence_walker
path_walk = gulag_res_walk_0018
path_look = gulag_res_look1
;---
[logic@mil_freedom_defence21]
active = walker1@mil_freedom_defence21

[walker1@mil_freedom_defence21]:defence_walker
path_walk = gulag_res_walk_0019
path_look = gulag_res_look1
;---
[logic@mil_freedom_defence22]
active = walker1@mil_freedom_defence22

[walker1@mil_freedom_defence22]:defence_walker
path_walk = gulag_res_walk_0020
path_look = gulag_res_look1
;---
[logic@mil_freedom_defence23]
active = walker1@mil_freedom_defence23

[walker1@mil_freedom_defence23]:defence_walker
path_walk = gulag_res_walk_0021
path_look = gulag_res_look1
;---
