<?xml version='1.0' encoding="windows-1251"?>

<game_information_portions>
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	<info_portion id="agroprom_military_case"></info_portion>
	<info_portion id="agroprom_military_case_have"></info_portion>
	<info_portion id="agroprom_military_case_done"></info_portion>
	<info_portion id="agroprom_military_case_learn"></info_portion>

	<info_portion id="agr_meet_krot_band_done"></info_portion>
	<info_portion id="agr_krot_band_start"></info_portion>
	<info_portion id="agr_can_ask_krot_about_gunslinger">
	</info_portion>
	<info_portion id="agr_krot_band_done"></info_portion>
	<info_portion id="agr_krot_task_complete"></info_portion>

	<info_portion id="agr_find_gunslinger_cache_start"></info_portion>
	<info_portion id="agr_find_ghost_start"></info_portion>
	<info_portion id="agr_find_gunslinger_cache_found"></info_portion>
	<info_portion id="agr_find_gunslinger_cache_done"></info_portion>
	<info_portion id="agr_find_gunslinger_cache_final"></info_portion>

	<info_portion id="agr_krot_secret_info"></info_portion>


	<info_portion id="agroprom_find_stalker_phantom"></info_portion>
	<info_portion id="agroprom_find_stalker_phantom_done"></info_portion>

	<info_portion id="agr_rush_start"></info_portion>

	<info_portion id="agr_warning_recieved"></info_portion>

	<info_portion id="agr_factory_heli_start"></info_portion>
	<info_portion id="agr_factory_assault_start"></info_portion>
	<info_portion id="agr_factory_assault_skirmish"></info_portion>
	<info_portion id="agr_help_stalkers_start"></info_portion>
	<info_portion id="agr_help_stalkers_assault_dead"></info_portion>
	<info_portion id="agr_help_stalkers_defence_dead"></info_portion>
	<info_portion id="agr_help_stalkers_done"></info_portion>

	<info_portion id="agr_krot_skirmish_start"></info_portion>
	<info_portion id="agr_krot_dead"></info_portion>
	<info_portion id="agr_help_krot_start"></info_portion>
	<info_portion id="agr_help_krot_done"></info_portion>
	<info_portion id="agr_krot_met"></info_portion>

	<info_portion id="agr_factory_spawn_spetsnaz"></info_portion>
	<info_portion id="agr_factory_spawn_spetznaz_start"></info_portion>
	<info_portion id="agr_krot_go_to_well"></info_portion>



    <info_portion id="agr_pda_soldiers_rats"></info_portion>
    
    <info_portion id="agr_sold_about_ratcatcher"></info_portion>

    <info_portion id="agr_collector_entrance_info"></info_portion>
    
    <info_portion id="agr_captains_chamber_info">    
    </info_portion>

    <info_portion id="agr_nii_alarm">
    </info_portion>
    <info_portion id="agr_nii_rupor_off">
    </info_portion>
    <info_portion id="agr_nii_sniper_alarm">
    </info_portion>
    <info_portion id="agr_nii_sniper_hit">
    </info_portion>

    <info_portion id="agr_nii_helicopter_atack">
    </info_portion>
    
    <info_portion id="agr_start_boar_hunt">
    </info_portion>
 
	<info_portion id="agr_nii_security_shedule_file_have">
	</info_portion>
	
	<info_portion id="agr_nii_security_plan_flash_have">
	</info_portion>
	
	<info_portion id="agr_nii_fab_mil_task">
	</info_portion>
		
	<info_portion id="agr_ratcatcher_friend">
	</info_portion>
	
	<info_portion id="agr_zaz_location">
	</info_portion>
	
	<info_portion id="agr_zaz_found">
	</info_portion>	
		
	<info_portion id="agr_factory_location">
	</info_portion>		
	
	<info_portion id="agr_nii_location">
	</info_portion>	 		
	<info_portion id="agr_knockdown">
	</info_portion>	 
	<info_portion id="agr_sniper_killed_1">
	</info_portion>	 
	<info_portion id="agr_sniper_killed_2">
	</info_portion>	 
	<info_portion id="agr_sniper_killed_3">
	</info_portion>	 
	<info_portion id="agr_attack_begin">
	</info_portion>	 
	<info_portion id="agr_doc_wakeup">
	</info_portion>	
	<info_portion id="agr_need_respawn">
	</info_portion>	 


	<info_portion id="agr_u_zombie_start"></info_portion>	 
	<info_portion id="agr_u_controller_start"></info_portion>	 
	<info_portion id="agr_u_bloodsucker_start"></info_portion>
	<info_portion id="agr_gunslinger_flash_have"></info_portion>
	<info_portion id="agr_factory_heli_scene_end"></info_portion>
	
		 
