<game_task id="dar_codedoor_1" prio="405">
    <title>dar_codedoor_1</title>
    <objective key="0">
        <icon>ui_iconsTotal_dar_codedoor_1</icon>
        <infoportion_complete>dar_open_door1</infoportion_complete>
		<article>text_code</article>
    </objective>
    <objective key="1">
        <text>dar_codedoor_1_1</text>
        <icon>ui_iconsTotal_dar_codedoor_1</icon>
        <infoportion_complete>dar_password_info1</infoportion_complete>
       <map_location_type hint="Хакер">blue_location</map_location_type> 
<object_story_id>haker</object_story_id>  
    </objective>
    <objective key="2">
        <text>dar_codedoor_1_2</text>
        <icon>ui_iconsTotal_dar_codedoor_1</icon>
        <map_location_type>green_location</map_location_type>
        <object_story_id>dar_codedoor_1</object_story_id>
    </objective>
</game_task>


<game_task id="dar_codedoor_2" prio="400">
    <title>dar_codedoor_2</title>
    <objective key="0">
        <icon>ui_iconsTotal_dar_codedoor_2</icon>
        <infoportion_complete>dar_open_door2</infoportion_complete>
		<article>text_code2</article>
    </objective>
    <objective key="1">
        <text>dar_codedoor_2_1</text>
        <icon height="50" width="50" x="350" y="150">ui\ui_icons_task</icon>
        <infoportion_complete>dar_password_info2</infoportion_complete>
       <map_location_type hint="Хакер">blue_location</map_location_type> 
<object_story_id>haker</object_story_id> 
    </objective>
    <objective key="2">
        <text>dar_codedoor_2_2</text>
        <icon>ui_iconsTotal_dar_codedoor_2</icon>
        <map_location_type>green_location</map_location_type>
        <object_story_id>dar_codedoor_2</object_story_id>
    </objective>
</game_task>
