function spawn_arts_vibros() 
amk.spawn_item("black_soul",vector():set(-43.96,19.17,6.13),1530,2449) 
end 

function arts_have() 
return sak.have_item_namber("black_soul",1) ~= false 
end 

function give_arts(first_speaker, second_speaker) 
sak.out_item_namber("black_soul", 1) 
end 

function complete_arts_quest(first_speaker, second_speaker) 
dialogs.relocate_money(second_speaker, 5500, "in") 
end 
