[wpn_groza]:identity_immunities
GroupControlSection			= spawn_group
discovery_dependency		= 
$spawn						= "weapons\groza"
$npc						= on
$prefetch					= 16
scheduled					= off
cform						= skeleton
class						= WP_GROZA
min_radius					= 0
max_radius					= 80
description					= enc_weapons1_wpn-groza

ef_main_weapon_type			= 2
ef_weapon_type				= 6

;-----------------------------------------------------------------------------------
holder_range_modifier		= 1.0
holder_fov_modifier			= 0.7
;-----------------------------------------------------------------------------------

cost						= 10000
weapon_class				= assault_rifle

ammo_limit					= 210
ammo_current				= 180
ammo_elapsed				= 20

ammo_mag_size				= 20
ammo_class					= ammo_9x39_pab9, ammo_9x39_sp5, ammo_9x39_ap
fire_modes					= 1, -1
f_mode						= 2

launch_speed				= 0

grenade_class				= ammo_vog-25, ammo_vog-25p

hand_dependence				= 1
single_handed				= 0

slot 						= 2
animation_slot				= 8

inv_name	         	= OC-14 (Groza)
inv_name_short		 	= Groza
inv_weight		 		= 3.2

inv_grid_width			= 4
inv_grid_height			= 2
inv_grid_x				= 0
inv_grid_y				= 14

kill_msg_x					= 67
kill_msg_y					= 123
kill_msg_width				= 64
kill_msg_height				= 30

;-----------------------------------------------------------------------------------
fire_dispersion_base		= 0.14 ;0.23
control_inertion_factor		= 1.05f

cam_relax_speed				= 5.2
cam_dispersion				= 0.3	
cam_dispersion_inc			= 0.12	
cam_dispertion_frac			= 0.75
cam_max_angle				= 8.5	
cam_max_angle_horz			= 9.0	
cam_step_angle_horz			= 0.85	

fire_dispersion_condition_factor= 1.5
misfire_probability			= 0.003
misfire_condition_k			= 0.05
condition_shot_dec			= 0.0001
;-----------------------------------------------------------------------------------

direction					= 0, 0, 1

fire_point					= 0.0, 0.194, 0.32

flame_particles		    	= weapons\generic_weapon05
smoke_particles				= weapons\generic_shoot_00
grenade_flame_particles		= weapons\generic_shoot_00

shell_point					= 0.0, 0.210, -0.15
shell_dir					= 0.0, 0.0, 0.4
shell_particles				= weapons\9x39
rpm_empty_click 			= 200

PDM_disp_base 			= 1.0
PDM_disp_vel_factor 	= 1.1
PDM_disp_accel_factor 	= 1.1
PDM_crouch	 		    = 1.0
PDM_crouch_no_acc 		= 1.0


hit_power					= 0.75
hit_impulse					= 30
hit_type					= fire_wound
hit_rate	                = 1.5

fire_distance				= 150
bullet_speed				= 300
rpm							= 750

use_aim_bullet				= false
time_to_aim					= 1.0	

grenade_vel					= 76

hud							= wpn_groza_hud
normal						= 0, 1, 0

position					= -0.026, -0.144, 0.0
orientation					= 0, 0, 0

;-----------------------------------------------------------------------------------
strap_position         		= -0.34,-0.12,0.32
strap_orientation      		= -05,-7,110
strap_bone0					= bip01_spine2
strap_bone1					= bip01_spine1
;-----------------------------------------------------------------------------------

startup_ammo				= 90
visual						= weapons\groza\wpn_groza.ogf

light_color					= 0.6,0.5,0.3
light_range					= 5
light_var_color				= 0.05
light_var_range				= 0.5
light_time 					= 0.2

ph_mass						= 5

scope_status				= 2
silencer_status				= 0
grenade_launcher_status		= 1

zoom_enabled				= true
scope_zoom_factor			= 70

scope_name 					= wpn_addon_scope
scope_x 					= 89
scope_y 					= -17

;-----------------------------------------------------------------------------------
snd_draw					= weapons\groza\groza_draw_v2
snd_holster					= weapons\groza\groza_holster_v2
snd_shoot					= weapons\groza\groza_guns_shoot
snd_empty					= weapons\groza\empty
snd_reload					= weapons\groza\groza_reload_mari

snd_shoot_grenade			= weapons\groza\grenshoot_vanila
snd_reload_grenade			= weapons\groza\grenload
snd_switch					= weapons\groza\groza_switch_v2
;-----------------------------------------------------------------------------------

silencer_smoke_particles 	= weapons\generic_shoot_00

silencer_light_color		= 0.6,0.5,0.3
silencer_light_range		= 0.01
silencer_light_var_color	= 0.05
silencer_light_var_range	= 0.5
silencer_light_time 		= 0.2

;-----------------------------------------------------------------------------
;-------------------------- HUD DESCRIPTION ----------------------------------
;-----------------------------------------------------------------------------

[wpn_groza_hud]
shell_point					= -0.050000,0.300000,0.070000
shell_dir					= 0.0, 1.0, 0.0

fire_point					= 0.001000,-0.104970,-0.020001
fire_point2					= 0.001000,-0.104970,-0.020001
fire_bone					= wpn_body

position					= 0.140000,-0.050000,-0.130000
orientation					= 4.294393,6.039629,0.000000

visual						= weapons\groza\wpn_groza_hud.ogf

grenade_bone				= wpn_grenade

anim_idle					= idle
anim_idle_aim				= idle_aim
anim_reload					= reload_mari
anim_draw					= draw
anim_holster				= holster
anim_shoot					= shoot_g1gp ;shoot
anim_idle_sprint			= idle_sprint

anim_idle_g					= idle_grenade
anim_reload_g				= reload_grenade
anim_shoot_g				= shoot_grenade
anim_switch_grenade_on		= switch_on
anim_switch_grenade_off		= switch_off
anim_draw_g					= draw
anim_holster_g				= holster
anim_idle_sprint_gl			= idle_sprint
anim_idle_g_moving			= g_idle_moving

anim_idle_gl				= idle
anim_reload_gl				= reload_mari
anim_draw_gl				= draw
anim_holster_gl				= holster
anim_shoot_gl				= shoot_g1gp ;shoot
anim_idle_aim				= idle_aim
anim_idle_g_aim         	= idle_grenade_aim
anim_idle_gl_aim        	= idle_aim
anim_idle_gl_moving			= w_gl_idle_moving

zoom_offset			        = -0.128840,0.008700,-0.137510
zoom_rotate_x			    = 0.068000
zoom_rotate_y			    = 0.073780

grenade_zoom_offset		    = -0.128020,-0.062430,-0.202510
grenade_zoom_rotate_x		= -0.043400
grenade_zoom_rotate_y		= 0.072900

zoom_hide_crosshair			= true
zoom_rotate_time			= 0.2
rotate_time					= 0.2
