[wpn_sig220]:identity_immunities
GroupControlSection			= spawn_group
discovery_dependency 		= 
$spawn                   	= "weapons\sig220"	
$npc			 			= on
$prefetch 					= 8
scheduled         		   	= off
cform             		    = skeleton
class                    	= WP_PM
min_radius               	= 0
max_radius               	= 30
description					= enc_weapons1_wpn-sig220

ef_weapon_type				= 5

;----------------------------------------------------------------------------------- 
holder_range_modifier		= 1.0
holder_fov_modifier			= 1.0 
;----------------------------------------------------------------------------------- 

cost					 	= 1200

ammo_limit		 			= 120
ammo_current		 		= 96
ammo_elapsed		 		= 16

f_mode						= 1

ammo_mag_size		 		= 7
ammo_class		 			= ammo_11.43x23_fmj, ammo_11.43x23_hydro

hand_dependence		 		= 1
single_handed				= 1							

slot 			 			= 1
animation_slot				= 1

inv_name					= Sig Sauer P220
inv_name_short				= Sig P220
inv_weight					= 0.72	;.5

inv_grid_width				= 1
inv_grid_height				= 1
inv_grid_x					= 17
inv_grid_y					= 6

kill_msg_x					= 72
kill_msg_y					= 177
kill_msg_width				= 31
kill_msg_height				= 24

;----------------------------------------------------------------------------------- 
fire_dispersion_base		= 0.24

cam_relax_speed         	= 7.8	;скорость возврата в исходное положение
cam_dispersion          	= 0.6	;увеличения угла (в градусах) с каждым выстрелом
cam_dispersion_inc		    = 0.0	;увеличениe cam_dispersion с каждым выстрелом
cam_dispertion_frac		    = 1.0	;ствол будет подыматься на cam_dispersion*cam_dispertion_frac +- cam_dispersion*(1-cam_dispertion_frac)
cam_max_angle			    = 20.0	;максимальный угол отдачи
cam_max_angle_horz		    = 5.0	;(degree) maximum shot horizontal degree 
cam_step_angle_horz		    = 0.4	;(degree) size of step camera moved in horizontal position while shooting

fire_dispersion_condition_factor = 5	;увеличение дисперсии в процентах при максимальном износе 
misfire_probability 	    = 0.005	;вероятность осечки при максимальном износе 
misfire_condition_k		    = 0.05
condition_shot_dec 		    = 0.0003 ;увеличение износа при каждом выстреле
;-----------------------------------------------------------------------------------

rpm_empty_click 	 		= 200

PDM_disp_base 			    = 1.0
PDM_disp_vel_factor 	    = 0.75
PDM_disp_accel_factor 	    = 0.75
PDM_crouch	 		        = 1.0
PDM_crouch_no_acc 		    = 1.0

hit_power			        = 0.58
hit_impulse		 			= 30
hit_type					= fire_wound
hit_rate	                = 1.5

fire_distance       		= 50
bullet_speed				= 280		
rpm                 		= 270

use_aim_bullet				= false
time_to_aim					= 1.0	


hud                      	= wpn_sig220_hud
visual                   	= weapons\sig220\wpn_sig220.ogf

normal                   	= 0, 1, 0
position                 	= -0.021, -0.085, 0.0
orientation              	= 0, 0, 0

direction           	    = 0, 0, 1
fire_point               	= 0.0, 0.133, 0.161

flame_particles		   		= weapons\generic_weapon03
smoke_particles		   		= weapons\generic_shoot_00

shell_point		 			= 0.0, 0.133, 0.047
shell_dir		 			= 0.0, 0.0, 0.4
;shell_particles	 			= weapons\45acp

light_color		 			= 0.6,0.5,0.3
light_range		 			= 3.0
light_var_color		 		= 0.05
light_var_range		 		= 0.5
light_time 		 			= 0.2

ph_mass			 			= 1

scope_status				= 0
silencer_status				= 2
grenade_launcher_status		= 0

silencer_name				= wpn_addon_silencer
silencer_x                  = 95
silencer_y                  = 1

zoom_enabled				= true
scope_zoom_factor	    	= 70

;----------------------------------------------------------------------------------- 
snd_draw					= weapons\pistol_draw
snd_holster					= weapons\pistol_holster
snd_shoot					= weapons\sig220\sig220_shoot
snd_empty					= weapons\sig220\sig220_empty
snd_reload					= weapons\sig220\sig220_reload
snd_close					= weapons\sig220\sig220_close
snd_silncer_shot			= weapons\sig220\sig220_shot_sil
;----------------------------------------------------------------------------------- 				

silencer_smoke_particles 	= weapons\generic_shoot_00

silencer_light_color		= 0.6,0.5,0.3
silencer_light_range		= 0.01
silencer_light_var_color	= 0.05
silencer_light_var_range	= 0.5
silencer_light_time 		= 0.2

;-----------------------------------------------------------------------------
;-------------------------- HUD DESCRIPTION ----------------------------------
;-----------------------------------------------------------------------------
 
[wpn_sig220_hud]
shell_point			        = -0.015000,0.080000,-0.320000

fire_point			        = 0.000000,0.000000,-0.120000
fire_bone                	= wpn_body

position			        = 0.074000,-0.076000,-0.210000
orientation			        = 4.573920,4.004172,0.000000

visual                   	= weapons\sig220\wpn_sig220_hud.ogf 

anim_holster				= holster
anim_idle					= idle
anim_empty					= idle_empty
anim_reload					= reload
anim_reload_empty			= reload_empty
anim_draw					= draw
anim_draw_empty				= draw_empty
anim_shoot					= shoot
anim_shot_last				= shoot_last
anim_close					= holster_empty
anim_idle_aim				= idle_aim
anim_idle_sprint			= idle_sprint
anim_idle_moving			= idle_moving
anim_idle_moving_empty		= idle_moving_empty

zoom_offset			        = -0.179000,0.095310,-0.040000
zoom_rotate_x		        = 0.069000
zoom_rotate_y		        = 0.082700

zoom_hide_crosshair			= true
zoom_rotate_time		    = 0.2
rotate_time		            = 0.2
