[story_ids]
  65535 = "Invalid"
  ; Номер SID-а состоит из номера уровня + номер персонажа (2 цифры).

  ; Escape (0-99)
  000          = "Escape_blockpost_case"
  001          = "Escape_trader_self"
  002          = "Escape_Tutorial_Artefact"
  003          = "Escape_Trader"
  004		   = "Escape_tutorial_wounded"
  005		   = "Escape_stalker_from_raid"
  006		   = "Escape_novice_lager_volk"
  007		   = "Escape_dinamite"
  008		   = "Escape_anomaly_field"
  009		   = "Escape_bridge_stalkers"
  010          = "Escape_raid_commander1"
  011          = "Escape_raid_commander2"
  012          = "esc_vagon_newbie1"
  013          = "esc_vagon_newbie2"
  014          = "esc_helicopter"
  015          = "esc_level_patrol"
  016		   = "esc_wounded_flash"
  017			= "esc_bandits_factory"
  018			= "esc_matugalnik"
  021			= "esc_leader_killers"
  022			= "esc_lager_leader"
  023			= "esc_secret_shustryi"
  024			= "esc_wounded_follower_2"
  025			= "esc_tutorial_secret_place"
  026			= "esc_pm_broken"
  027			= "esc_toz_broken"
  028			= "esc_mill"
  029			= "esc_tutorial_flesh"
  030			= "esc_vp_finder"
  031			= "soldiers_bridge"
  032			= "esc_kuznetsov"
  033			= "esc_dead_tunel_novice"
  091		   = "esc_exit_to_garbage_01"
  092			= "escape_provodnik" 
  ; Garbage (100-199)
  100          = "Garbage_Seriy"
  101          = "gar_dm_bandit1"
  102          = "gar_dm_bandit2"
  103          = "gar_dm_bandit3"
  104          = "gar_dm_novice"
  105			= "gar_boars_nest"
  106			= "gar_bandits_leader"
  107			= "gar_hellcar"
  108			= "gar_dolg_blockpost"
  109			= "gar_wounded"
  110			= "gar_newbie_in_tunnel"
  111			= "gar_bandit_post"
  112			= "gar_spot_swamp"
  113			= "gar_spot_secret1"
  114			= "gar_spot_car_graveyard"
  115			= "gar_spot_dolg_blokpost"
  116			= "gar_spot_angar"
  117			= "gar_spot_bandit_agr"
  118			= "gar_spot_tunnel"
  119			= "gar_spot_dogs_forest"
  120			= "gar_spot_trash1"
  121			= "gar_spot_trash2"
  122			= "gar_spot_trash3"
  123			= "gar_seryi_drug_wounded"
  124			= "gar_stalker_corpse"
  191		   = "gar_exit_to_agroprom_01"
  192		   = "gar_exit_to_agroprom_02"
  193		   = "gar_exir_to_escape"
  194			= "gar_exit_to_bar"
  195			= "gar_exit_to_darkvalley_low"
  196			= "gar_exit_to_darkvalley_high"

  ; Agroprom (300-399)
  300          = "agr_military_documents"
  301          = "agr_gunslinger_collector_entrance"
  302          = "agr_krot"
  303          = "agr_factory_skirmish1"
  304	       = "agr_ratcatcher"
  306		   = "agr_captains_chamber"
  307		   = "agr_zaz"
  311		   = "agr_collector_entrance1"
  312		   = "agr_collector_entrance2"
  313		   = "agr_collector_entrance3"
  314		   = "agr_collector_entrance4"
  315		   = "agr_collector_entrance5"
  316		   = "agr_collector_entrance6"
  320		   = "agr_factory_location"
  321		   = "agr_nii_location"
  391		   = "agr_exit_to_garbage_01"
  392		   = "agr_exit_to_garbage_02"
  393		   = "agr_attacking_heli"
  394		   = "agr_stalker_look_point"
  395		   = "agr_gunslinger_e3_documents"
  396		   = "agr_bloodsucker_e3_growl"
  397		   = "agr_controller_e3_growl"
  398		   = "agr_stalker_on_enter"
  399		   = "agr_hanging_lamp"
  350		   = "agr_doctor_spot"	
  		
  ; DarkValley (400-499)
  400          = "val_escort_captive"
  401          = "val_sacrifice_victim"
  402          = "val_prisoner"
  403          = "val_sacrifice_bloodsucker"
  404          = "val_sacrifice_guard1"
  405          = "val_sacrifice_guard2"
  406          = "val_escort_nap1"
  407          = "val_escort_guard1"
  408          = "val_escort_guard2"
  409          = "val_tunnel_bandit"
  410          = "val_opendoor_monolith"
  411          = "val_opendoor_victim"
  412          = "val_opendoor_soldier"
  413          = "val_stairs_victim1"
  414          = "val_stairs_victim2"
  415          = "val_lvl_changer1"
  416          = "val_lvl_changer2"
  417          = "val_lvl_changer3"
  418          = "val_stopper_soldier1"
  419          = "val_stopper_soldier2"
  420          = "val_stopper_soldier3"
  421          = "val_exit_gate"
  422          = "val_sos_stalker"
  423          = "val_gate_btr"
  424          = "val_escort_wounded"
  425          = "val_borov"
  426          = "val_door_to_x18"
  427          = "val_zone_bandits"
  428          = "val_zone_monolith"
  429          = "val_zone_robbers"
  430          = "val_zone_south_gate"
  431          = "val_zone_pipe"
  432          = "dar_codedoor_1"
  433          = "dar_codedoor_2"
  434          = "val_zone_exit_tunnel"
  435          = "val_zone_farm"
  436          = "val_sos_bs"
  437          = "val_bandit_rpg_dead"
  
  450          = "dar_corpse_1"
  451          = "dar_corpse_2"
  452          = "dar_poltergeist"

  471          = "x18_sound_1"
  472          = "x18_sound_2"
  473          = "x18_sound_3"
  474          = "x18_sound_4"
  475          = "x18_sound_5"
  476          = "x18_sound_6"
  477          = "x18_sound_7"
  478          = "x18_sound_8"
  479          = "x18_sound_9"
  480          = "x18_sound_10"

   
  ; Bar Rostok (500-699)
  500		= "bar_Barman"
  501		= "bar_dolg_arhive_documents"
  502		= "bar_hunter_toz"
  503		= "bar_ecolog_professor"
  504		= "bar_hunter"
  505		= "bar_dolg_captain_ivancov"
  506		= "bar_dolg_polkovnik_petrenko"
  507		= "bar_dolg_general_voronin"
  508		= "bar_water_tower"
  509		= "bar_freedom_volkodav"
  510		= "bar_drunk_dolg"
  511		= "bar_crazy_veterans_leader"
  512		= "bar_darklab_documents"
  513		= "bar_decoding_documents"
  514		= "bar_svoboda_ambush_tiran"
  515		= "bar_bar_osvedomitel"
  516		= "bar_dolg_guard_commander"
  517		= "bar_psih"
  518		= "bar_zastava_commander"
  570		= "bar_bar_locator"
  571		= "bar_arena_locator"
  572		= "bar_dolg_locator"
  573		= "bar_arena_inventory_box"
  574		= "bar_arena_inventory_box_2"
  591		= "rostok_exit_to_bar"
  592		= "bar_exit_to_military"
  593		= "bar_exit_to_garbage"
  594		= "bar_exit_to_rostok"
  595       = "rostok_naemnik"
  596       = "rostok_tainyi_hod"
  597       = "rostok_banda_volkodava"
  601		= "rostok_offline_walker_1"
  602		= "rostok_offline_walker_2"
  603		= "rostok_offline_walker_3"
  604		= "rostok_offline_walker_4"
  605		= "rostok_kruglov_finish"
  606		= "pl_weapon_spawn"
  607		= "bar_lisiy"
  608		= "rostok_exit_to_yantar"
  
  
  ; Military   (700-799)
  700          = "Freedom_patrol_commander_base"
  701          = "Freedom_patrol_commander_level" 
  702          = "Mil_Master_Max"
  703          = "Mil_Crazy"
  704          = "Mil_Sniper"
  705          = "Mil_Bandit_Secret"
  706          = "Mil_RG6"
  707          = "Mil_Lukash" 
  708          = "Mil_Dolg_Zoneguard" 
  709          = "Mil_Freedom_Kamikadze"
  710          = "Mil_Courier" 
  711          = "Mil_Silence" 
  712          = "Mil_Killer1"
  713          = "Mil_Killer2"
  714          = "Mil_Killer3"
  719          = "Mil_Informator"
  720          = "Mil_patrol_kamikadze1" 
  721          = "Mil_patrol_kamikadze2" 
  722          = "Mil_patrol_kamikadze3" 
  723          = "Mil_Bomb"
  724          = "Mil_Kap"
  725          = "Mil_Hunter1"
  726          = "Mil_Hunter2"
  727          = "Mil_Hunter3"
  728          = "Mil_Cook"
  729          = "Mil_Controller" 
  730          = "Mil_Sniper1" 
  731          = "Mil_Sniper2" 
  732          = "Mil_Sniper3" 
  733          = "Mil_Freedom_base" 
  734          = "Mil_Miser" 
  735          = "Mil_WaterTower"
  770		   = "Mil_Locator_barier"
  771          = "Mil_Exit_to_Bar"
  772          = "Mil_Exit_to_DeadCity"
  773          = "Mil_Exit_to_Radar" 
  774          = "Mil_Dolg_Khutor" 
  

  ; Pripyat (800-899)
  800          = "pri_heli1"
  801          = "pri_heli2"
  802          = "pri_heli3"
  803          = "pri_heli4"
  804          = "pri_wave2_monolith_victim1"
  805          = "pri_wave2_monolith_victim2"
  806          = "pri_bomber"
  807          = "pri_btr"
  808          = "pri_wave1_monolith_victim1"
  809          = "pri_corner_monolith1"
  810          = "pri_controller1"
  811          = "pri_controller2"
  812          = "pri_controller3"
  813          = "pri_zombied_victim1"
  814          = "pri_zombied_victim2"
  815          = "pri_gigant1"
  816          = "pri_gigant2"
  817          = "pri_gigant3"
  818          = "pri_gigant4"
  819          = "pri_gigant5"
  820          = "pri_wave4_monolith6"
  821          = "pri_wave4_monolith8"
  822          = "pri_decoder_room_door"
  823          = "pri_followers_gulag"
  824          = "pri_bus_station_zone"
  825          = "pri_hotel_zone"
  826          = "pri_monolith_base_zone"
  827          = "pri_stadium_zone"
  828          = "pri_monolith_leader"
  829		   = "pri_snork_growl"
  830		   = "pri_stadium_entrance"
  831		   = "pri_followers_marker"
  832		   = "pri_exit_to_aes"
  833		   = "pri_exit_to_radar"

  ; Yantar - Yantar Underground (900-999)
  900          = "yan_ecolog_help"
  901          = "yan_scan_psi_radiation"
  902		   = "yan_general_ecolog"
  903		   = "yan_vasilyev"
  
  905          = "yan_semenov_help"
  906		   = "yan_zombie_zone_mapspot"
  907		   = "yan_mapspot_from_vasilyev"
  908		   = "yan_labx16switcher_lamp1"
  909		   = "yan_labx16switcher_lamp2"
  910		   = "yan_labx16switcher_lamp3"
  911		   = "yan_labx16switcher_primary_1_green"
  912		   = "yan_labx16switcher_primary_1_red"
  913		   = "yan_labx16switcher_primary_2_green"
  914		   = "yan_labx16switcher_primary_2_red"
  915		   = "yan_labx16switcher_primary_3_green"
  916		   = "yan_labx16switcher_primary_3_red"
  917		   = "yan_labx16_documents"
  918		   = "yan_ghost"
  920		   = "yan_helmet"
  921		   = "yan_secret_exit"
  922		   = "yan_specnaz_corpse"

  923		   = "brain_snork_growl"
  924		   = "yan_giant_growl"
  925		   = "yan_exit_to_rostok"

  ; Radar (1000-1099)
  1000         = "rad_antenna"
  1001         = "rad_code_door"
  1002         = "rad_entrance_guard1"
  1003         = "rad_entrance_guard2"
  1004         = "rad_suicide"
  1005         = "rad_bunker"
  1006         = "rad_swith"
  1007		   = "rad_exit_to_pripyat"
  1008		   = "rad_exit_to_military"
  1090			= "rad_falling_barrel_1"
  1091			= "rad_falling_barrel_2"
  1092			= "rad_falling_barrel_3"
  1093			= "rad_falling_barrel_4"      
  1094			= "rad_falling_barrel_5"      
  1095			= "rad_falling_barrel_6"      
  1096			= "rad_falling_barrel_7"      
  1097			= "rad_falling_barrel_8"      
  1098			= "rad_falling_barrel_9"      
  1099			= "rad_falling_barrel_10"     
  1080			= "rad_falling_barrel_11"      
  1081			= "rad_falling_barrel_12"   
  1082			= "rad_falling_barrel_13"      
  1083			= "rad_falling_barrel_14"  
  1084			= "rad_falling_barrel_15"      
  1085			= "rad_falling_barrel_16"   
     
  1071			= "rad_barrel_faller1"
  1072			= "rad_barrel_faller2"
  1073			= "rad_barrel_faller3"
  1074			= "rad_barrel_faller4"
  1075			= "rad_barrel_faller5"
  
  
  ; AES (1100 - 1199)
  1101         = "aes_grenade"
  1102         = "aes_sarcofag"
  1103         = "aes_sokol"
  1104         = "aes_korshun"
  1105         = "aes_yastreb"
  1106         = "aes_sapsan"
  1107         = "aes_pustelga"
  1108         = "aes_grif"
  1109         = "aes_lun"
  1110         = "aes_sova"
  1111         = "aes_kvartet" 
  1112         = "aes_btr1" 
  1113         = "aes_btr2" 
  1114         = "aes_btr3" 
  1115         = "aes_gate" 
  1116         = "aes_monolit1" 
  1117         = "aes_monolit2" 
  1118         = "aes_sidorovich"
  1119         = "aes_zombie1"
  1120         = "aes_zombie2"
  1121         = "aes_zombie3"
  1122         = "aes_zombie4"
  1123         = "aes_zombie5"
  1124         = "aes_zombie6"
  
  ; DeadCity (1200 - 1299)
  1200         = "cit_doctor"
  1201         = "cit_heli"
  1202         = "cit_actor_weapon_zone"
  1203         = "cit_actor_escape_zone"
  1204         = "cit_level_exit_zone"
  1205         = "cit_actor_escape_car_zone"
  1206         = "cit_killers_base_zone"
  1207         = "cit_bandits_base_zone"
  1208         = "cit_gorsovet_zone"
  1209         = "cit_vp"
  1210         = "cit_bochka_button"
  
  ; Sarcofag + Monolith (1300 - 1399)
  1300			= "sar_monolith"
  1301			= "sar_generator_1"
  1302			= "sar_generator_2"
  1303			= "sar_secret_door"
  1304			= "sar_command_center"
  1305			= "sar2_destroyable_monolith"
  1306			= "sar_monolith_find"
  1307			= "oso"
  
  ; Warlab (1400 - 1499)
  1400			= "warlab"
	
  ; Kishki (1500 - 1599)
  1500			= "darscape_helicopter"
  1501          = "ds_falling_barrel_1"
  1502          = "ds_falling_barrel_2"
  1503          = "ds_falling_barrel_3"
  1504          = "ds_falling_barrel_4" 
  1505          = "ds_falling_barrel_5"
  1506          = "ds_falling_barrel_6"
  1507          = "ds_falling_barrel_7"
  1508          = "ds_falling_barrel_8"
  1509          = "ds_falling_barrel_9"
  1510          = "ds_falling_barrel_10"
  1515          = "ds_table"
  1520          = "ds_barrel_faller1"
  1521          = "ds_barrel_faller2"
  1522          = "ds_barrel_faller3"
  1523          = "ds_barrel_faller4"
  1524          = "ds_barrel_faller5"
  1525          = "ds_barrel_faller6"
  1526          = "ds_barrel_faller7"
  1527          = "ds_barrel_faller8"
  1528          = "ds_barrel_faller9"
  1550          = "bun_bloodsucker_prim"
  
  ; test
 
  
  ; For Task Generator
  10001			= "tm_stohe_selo_test_lager"

  ; TEST LEVEL (20000+)
  20000        = "test_stalker1"
  20001        = "test_stalker2"  
  20002        = "test_searchlight1"
  20003        = "test_searchlight2"
  
  
  
  
  ; Simulation Box
    ; Escape
  2000        = "esc_simulation_box_1"
  2001        = "esc_simulation_box_2"
  2002        = "esc_simulation_box_3"
  2003        = "esc_simulation_box_4"
  2004        = "esc_simulation_box_5"
    ; Garbage
  2005        = "gar_simulation_box_1" 
  2006        = "gar_simulation_box_2" 
  2007        = "gar_simulation_box_3" 
  2008        = "gar_simulation_box_4" 
  2009        = "gar_simulation_box_5" 
    ; Agroprom
  2010        = "agr_simulation_box_1" 
  2011        = "agr_simulation_box_2" 
  2012        = "agr_simulation_box_3" 
  2013        = "agr_simulation_box_4" 
  2014        = "agr_simulation_box_5"   
   ; Military
  2015        = "mil_simulation_box_1" 
  2016        = "mil_simulation_box_2" 
  2017        = "mil_simulation_box_3" 
  2018        = "mil_simulation_box_4" 
  2019        = "mil_simulation_box_5"  
   ; Bar
  2020        = "bar_simulation_box_1" 
  2021        = "bar_simulation_box_2" 
  2022        = "bar_simulation_box_3" 
  2023        = "bar_simulation_box_4" 
  2024        = "bar_simulation_box_5"
   ; Dark Valley
  2025        = "val_simulation_box_1" 
  2026        = "val_simulation_box_2" 
  2027        = "val_simulation_box_3" 
  2028        = "val_simulation_box_4" 
  2029        = "val_simulation_box_5"
   ; Rostok 
  2030        = "ros_simulation_box_1" 
  2031        = "ros_simulation_box_2" 
  2032        = "ros_simulation_box_3" 
  2033        = "ros_simulation_box_4" 
  2034        = "ros_simulation_box_5"
   ; Yantar
  2035        = "yan_simulation_box_1" 
  2036        = "yan_simulation_box_2" 
  2037        = "yan_simulation_box_3" 
  2038        = "yan_simulation_box_4" 
  2039        = "yan_simulation_box_5"
  
  3001		  = "val_rtask_dolg_bandit"
  3002		  = "gar_rtask_stalker_bandit"
  3003		  = "agr_rtask_stalker_bandit"
  
  3050		  = "gar_rtask_boars"
  
  3070		  = "mil_barrier_monster"
  3071		  = "mil_stalker_killer"
  
  5000        = "esc_secret_0000"
  5001        = "esc_secret_0001"
  5002        = "esc_secret_0002"
  5003        = "esc_secret_0003"
  5004        = "esc_secret_0004"
  5005        = "esc_secret_0005"
  5006        = "esc_secret_0006"
  5007        = "esc_secret_0007"
  5008        = "esc_secret_0008"
  5009        = "esc_secret_0009"
  5010        = "esc_secret_0010"
  5011        = "esc_secret_0011"
  5012        = "esc_secret_0012"
  5013        = "esc_secret_0013"
  5014        = "esc_secret_0014"
  5015        = "esc_secret_0015"
  5016        = "esc_secret_0016"
  5017        = "esc_secret_0017"
  5018        = "esc_secret_0018"
  5019        = "esc_secret_0019"
  
  5030        = "gar_secret_0000"
  5031        = "gar_secret_0001"
  5032        = "gar_secret_0002"
  5033        = "gar_secret_0003"
  5034        = "gar_secret_0004"
  5035        = "gar_secret_0005"
  5036        = "gar_secret_0006"
  5037        = "gar_secret_0007"
  5038        = "gar_secret_0008"
  5039        = "gar_secret_0009"
  5040        = "gar_secret_0010"
  5041        = "gar_secret_0011"
  5042        = "gar_secret_0012"
  5043        = "gar_secret_0013"
  5044        = "gar_secret_0014"
  5045        = "gar_secret_0015"
  5046        = "gar_secret_0016"
  5047        = "gar_secret_0017"
  5048        = "gar_secret_0018"
  5049        = "gar_secret_0019"
  5050        = "gar_secret_0020"
  5051        = "gar_secret_0021"
  5052        = "gar_secret_0022"
  5053        = "gar_secret_0023"
  5054        = "gar_secret_0024"
  
  5065        = "agr_secret_0000"
  5066        = "agr_secret_0001"
  5067        = "agr_secret_0002"
  5068        = "agr_secret_0003"
  5069        = "agr_secret_0004"
  5070        = "agr_secret_0005"
  5071        = "agr_secret_0006"
  5072        = "agr_secret_0007"
  5073        = "agr_secret_0008"
  5074        = "agr_secret_0009"
  5075        = "agr_secret_0010"
  5076        = "agr_secret_0011"
  5077        = "agr_secret_0012"
  5078        = "agr_secret_0013"
  5079        = "agr_secret_0014"
  5080        = "agr_secret_0015"
  5081        = "agr_secret_0016"
  5082        = "agr_secret_0017"
  5083        = "agr_secret_0018"
  5084        = "agr_secret_0019"
  5085        = "agr_secret_0020"
  5086        = "agr_secret_0021"
  5087        = "agr_secret_0022"
  5088        = "agr_secret_0023"
  5089        = "agr_secret_0024"
  5090        = "agr_secret_0025"
  5091        = "agr_secret_0026"
  5092        = "agr_secret_0027"
  
  5100        = "agr_u_secret_0000"
  5101        = "agr_u_secret_0001"
  5102        = "agr_u_secret_0002"
  5103        = "agr_u_secret_0003"
  5104        = "agr_u_secret_0004"

  5200		  = "mil_secret_0000"
  5201		  = "mil_secret_0001"
  5202		  = "mil_secret_0002"
  5203		  = "mil_secret_0003"
  5204		  = "mil_secret_0004"
  5205		  = "mil_secret_0005"
  5206		  = "mil_secret_0006"
  5207		  = "mil_secret_0007"
  5208		  = "mil_secret_0008"
  5209		  = "mil_secret_0009"
  5210		  = "mil_secret_0010"
  5211		  = "mil_secret_0011"
  5212		  = "mil_secret_0012"
  5213		  = "mil_secret_0013"
  5214		  = "mil_secret_0014"
  5215		  = "mil_secret_0015"
  5216		  = "mil_secret_0016"
  5217		  = "mil_secret_0017"
  5218		  = "mil_secret_0018"
  5219		  = "mil_secret_0019"
  5220		  = "mil_secret_0020"
  5221		  = "mil_secret_0021"
  5222		  = "mil_secret_0022"
  5223		  = "mil_secret_0023"
  5224		  = "mil_secret_0024"
  5225		  = "mil_secret_0025"
  5226		  = "mil_secret_0026"
  5227		  = "mil_secret_0027"
  5228		  = "mil_secret_0028"
  
  5229		  = "yan_secret_0000"
  5230		  = "yan_secret_0001"
  5231		  = "yan_secret_0002"
  5232		  = "yan_secret_0003"
  5233		  = "yan_secret_0004"
  5234		  = "yan_secret_0005"
  5235		  = "yan_secret_0006"
  5236		  = "yan_secret_0007"
  5237		  = "yan_secret_0008"
  5238		  = "yan_secret_0009"
  5239		  = "yan_secret_0010"
  5240		  = "yan_secret_0011"
  5241		  = "yan_secret_0012"
  5242		  = "yan_secret_0013"
  
  5243		  = "x16_secret_0000"
  5244		  = "x16_secret_0001"
  
  5245		  = "rad_secret_0000"
  5246		  = "rad_secret_0001"
  5247		  = "rad_secret_0002"
  5248		  = "rad_secret_0003"
  5249		  = "rad_secret_0004"
  5250		  = "rad_secret_0005"

  5251		  = "pri_secret_0000"
  5252		  = "pri_secret_0001"
  5253		  = "pri_secret_0002"
  5254		  = "pri_secret_0003"
  5255		  = "pri_secret_0004"

  
  5400		  = "val_secret_0000"
  5401		  = "val_secret_0001"
  5402		  = "val_secret_0002"
  5403		  = "val_secret_0003"
  5404		  = "val_secret_0004"
  5405		  = "val_secret_0005"
  5406		  = "val_secret_0006"
  5407		  = "val_secret_0007"
  5408		  = "val_secret_0008"
  5409		  = "val_secret_0009"
  5410		  = "val_secret_0010"
  5411		  = "val_secret_0011"
  5412		  = "val_secret_0012"
  5413		  = "val_secret_0013"
  5414		  = "val_secret_0014"
  5415		  = "val_secret_0015"
  5416		  = "val_secret_0016"
  5417		  = "val_secret_0017"
  5418		  = "val_secret_0018"
  5419		  = "val_secret_0019"
  5420		  = "val_secret_0020"
  5421		  = "val_secret_0021"
  5422		  = "val_secret_0022"
  5423		  = "val_secret_0023"
  5424		  = "val_secret_0024"
  5425		  = "val_secret_0025"
  5426		  = "val_secret_0026"
  5427		  = "val_secret_0027"
  5428		  = "val_secret_0028"
  5429		  = "val_secret_0029"
  5430		  = "val_secret_0030"
  5431		  = "val_secret_0031"
  5432		  = "val_secret_0032"
  
  5433		  = "x18_secret_0000"
  5434		  = "x18_secret_0001"
  
  5435		  = "bar_secret_0000"
  5436		  = "bar_secret_0001"
  5437		  = "bar_secret_0002"
  5438		  = "bar_secret_0003"
  5439		  = "bar_secret_0004"
  5440		  = "bar_secret_0005"
  5441		  = "bar_secret_0006"
  5442		  = "bar_secret_0007"
  5443		  = "bar_secret_0008"
  5444		  = "bar_secret_0009"
  5445		  = "bar_secret_0010"
  5446		  = "bar_secret_0011"
  5447		  = "bar_secret_0012"
  5448		  = "bar_secret_0013"
  5449		  = "bar_secret_0014"
  5450		  = "bar_secret_0015"
  5451		  = "bar_secret_0016"
  5452		  = "bar_secret_0017"
  5453		  = "bar_secret_0018"
  5454		  = "bar_secret_0019"
  
  5455		  = "ros_secret_0000"
  5456		  = "ros_secret_0001"
  5457		  = "ros_secret_0002"
  5458		  = "ros_secret_0003"
  5459		  = "ros_secret_0004"
  5460		  = "ros_secret_0005"
  5461		  = "ros_secret_0006"
  5462		  = "ros_secret_0007"
  5463		  = "ros_secret_0008"
  5464		  = "ros_secret_0009"
  5465		  = "ros_secret_0010"
  5466		  = "ros_secret_0011"
  5467		  = "ros_secret_0012"
  5468		  = "ros_secret_0013"
  5469		  = "ros_secret_0014"
  5470		  = "ros_secret_0015"
  5471		  = "ros_secret_0016"
  5472		  = "ros_secret_0017"
  5473		  = "ros_secret_0018"
  5474		  = "ros_secret_0019"
  5475		  = "ros_secret_0020"
  5476		  = "ros_secret_0021"
  5477		  = "ros_secret_0022"
  5478		  = "ros_secret_0023"
  5479		  = "ros_secret_0024"
  5480		  = "ros_secret_0025"
  10000           = "zak"
  10001           = "sahar"
  10002           = "alhimik"
  10003           = "zan"
  10004           = "rezon"